Hi, I unfortunately have no answer to your problem.
I'm just curious to know if you also have memory problems when changing the overlay image ? I have a page http://tk5ep.free.fr/rsmap/rsmap.php with an ggroundoverlay reloaded every 10 min. Each time the image is changed, the memory is crunched by abt 8 Mb ! (on my page, you can force the reload and notice this. There is a reload image at bottom right) I couldn't find a solution to this problem. Do you have the same ? Thanks, Patrick On 10 sep, 18:23, ibutters <[email protected]> wrote: > I'm currently working on a map with a selection of ground overlays > selected by a scroll bar. (Think of it as a weather map changing over > time with image frames) > > I've managed to get the overlays to change as needed when the scroll > bar changes, however there is obviously loading time with each image > for the first time it is loaded. > > Is there a neat way to preload an overlay? We're looking at frame > numbers in the hundreds with individual images around 30kB > > Otherwise I've tried rapidly cycling through the frames as the map > initialises to cache the overlay images. However I can't detect when > the overlay has loaded so that I can go onto loading the next.. Is > there a way to detect when an overlay has loaded? I've tried the > tilesloaded() event, but this doesnt seem to trigger more than once > after the map bounds/zoom etc has been changed.. > > thanks, > Ian --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api?hl=en -~----------~----~----~----~------~----~------~--~---
