Hi,

I unfortunately have no answer to your problem.

I'm just curious to know if you also have memory problems when
changing the overlay image ?

I have a page  http://tk5ep.free.fr/rsmap/rsmap.php with an
ggroundoverlay reloaded every 10 min. Each time the image is changed,
the memory is crunched by abt 8 Mb ! (on my page, you can force the
reload and notice this. There is a reload image at bottom right)

I couldn't find a solution to this problem.

Do you have the same ?

Thanks,
Patrick


On 10 sep, 18:23, ibutters <[email protected]> wrote:
> I'm currently working on a map with a selection of ground overlays
> selected by a scroll bar. (Think of it as a weather map changing over
> time with image frames)
>
> I've managed to get the overlays to change as needed when the scroll
> bar changes, however there is obviously loading time with each image
> for the first time it is loaded.
>
> Is there a neat way to preload an overlay? We're looking at frame
> numbers in the hundreds with individual images around 30kB
>
> Otherwise I've tried rapidly cycling through the frames as the map
> initialises to cache the overlay images. However I can't detect when
> the overlay has loaded so that I can go onto loading the next.. Is
> there a way to detect when an overlay has loaded? I've tried the
> tilesloaded() event, but this doesnt seem to trigger more than once
> after the map bounds/zoom etc has been changed..
>
> thanks,
> Ian
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