Digital Chaos,

I'm an iPhone developer and have considered the issues you mention.
What you are proposing to do just won't work very well because it's
too slow.

I suggest you code your app in iPhone OS 3.0 or higher using MapKit.
That way, rather than downloading the Maps API javascript file each
time your app is run, the code that drives the maps is on-board.  In
addition, Mapkit gives you some interesting animation effects that may
help with your "flyover" concept.

See 
http://developer.apple.com/iPhone/library/documentation/MapKit/Reference/MKMapView_Class/MKMapView/MKMapView.html

and 
http://blog.objectgraph.com/index.php/2009/04/02/iphone-sdk-30-playing-with-map-kit/

As a bonus, the Mapkit terms of service (accessible from the class
reference) aren't nearly as restrictive as the Maps API terms.

Jeff
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