Hey everyone! Thank you all for the detailed replies. Jeff,I'll have a look at what you've suggested. 10x again!
On Oct 12, 5:18 pm, mapcoder817 <[email protected]> wrote: > Digital Chaos, > > I'm an iPhone developer and have considered the issues you mention. > What you are proposing to do just won't work very well because it's > too slow. > > I suggest you code your app in iPhone OS 3.0 or higher using MapKit. > That way, rather than downloading the Maps API javascript file each > time your app is run, the code that drives the maps is on-board. In > addition, Mapkit gives you some interesting animation effects that may > help with your "flyover" concept. > > Seehttp://developer.apple.com/iPhone/library/documentation/MapKit/Refere... > > andhttp://blog.objectgraph.com/index.php/2009/04/02/iphone-sdk-30-playin... > > As a bonus, the Mapkit terms of service (accessible from the class > reference) aren't nearly as restrictive as the Maps API terms. > > Jeff --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api?hl=en -~----------~----~----~----~------~----~------~--~---
