A week by Google standards is definitely better than an "unknown, but typically within a few weeks" approval from Apple. It is still along time to be down, but I do understand the change management process.
THANK YOU, THANK YOU for listening. Roberto On Oct 20, 6:52 am, "pamela (Google Employee)" <[email protected]> wrote: > Thanks for the suggestion, Roberto. > > We have an update for those iPhone App developers that are affected: > > We will put in a change that will prevent currently affected and active > iPhone apps from receiving the HTTP geocoding error. > We will retain this for 30 days, with the expectation that iPhone app > developers will change their code within that period to send a valid key. > > We hope to be able to put this change in within the next week, and will > update when that happens. > > > > On Tue, Oct 20, 2009 at 10:43 AM, ik8sqi <[email protected]> wrote: > > > Pamela, > > > First of all thanks for the reply. May I suggest/ask that this be used > > as a "dry run" to give everyone notice this will be coming in the near > > future? By now all iPhone app developers who are affected will have > > found out about the problem, will be researching on "what" broke in > > the API, and will end up on this thread, just like it happened to me. > > Even if we (iPhone developers) found the cause, there is *absolutely > > nothing* we all can do do make our apps work again in the near future, > > as I repeatedly mentioned it takes Apple weeks to approve app > > submissions. If you can "pardon" all of us, now that we know the > > disaster we encountered, you can be sure all of us will scramble to > > solve this in our next releases. Just give us a few months to figure > > out what the best way to proceed is. Apple iPhones just released their > > new MapKits in the SDK that allowed us to use the Google maps a few > > months ago, and there is little or no guidance on how to write apps > > that use all mapping functionality like the one you just took away > > from us without any sort of notice. Let this event be our notice. Undo > > your changes (which I repeat is the *only* thing which will allow our > > apps to work for the next weeks) and allow us some time to make things > > right. Please. I hope you hear the desperation in my words, which I'm > > confident is being shared by other iPhone developers as well. Being > > completely helpless in fixing our applications is a terrible feeling. > > In addition to the monetary loss developers are experiencing, please > > do remember the negative impact on Google's name to the large number > > of customers who now have useless apps. > > > You yourselves should have noticed the nightmares we go thru in having > > app approved, seeing what happened with your own Google Voice iPhone > > app which keeps getting rejected. It will take weeks for us to have > > our updates approved by Apple, and having non-functional apps for > > weeks is almost a death sentence... > > > Thanks for listening, > > > Roberto F. > > > On Oct 19, 4:57 pm, "pamela (Google Employee)" <[email protected]> > > wrote: > > > We would recommend using Maps API v3 inside a browser control for > > iPhones, > > > as there would be no limiting issues there. If you are using the HTTP > > > Geocoding API now and aren't using an enterprise client ID or some non-IP > > > identifier, then we would count requests against your IP, and you would > > > likely run into the issue quite fast. So, I would suggest thinking about > > > your expected load if that's the plan, and looking into other options or > > > contacting us. > > > But, those recommendations do not excuse us from breaking your apps. I > > > apologize that we messaged that this was not going to happen, and that we > > > didn't find a better way to contact potentially affected apps. > > > > We'll check the logs to see the amount of breakage, but I think that we > > will > > > be retaining this change, as it improves our authorization code and makes > > > apps less likely to break in the future. (A necessary evil). > > > > Feel free to contact me offline regarding best strategy for your iPhone > > > Apps. > > > > - pamela > > > > On Tue, Oct 20, 2009 at 6:17 AM, Rossko <[email protected]> > > wrote: > > > > > > The JavaScript client-side geocode is unusable in iPhone devices... > > > > > The HTTP method is the only practical one. > > > > > Doesn't change Google's recommendation not to use it in that kind of > > > > application. > > > > Google is of course not the only HTTP geocoder, but you/they would > > > > have to read the packet carefully for those too! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api?hl=en -~----------~----~----~----~------~----~------~--~---
