> I am interested to design a berzier curve on google map and to extract > it as a mathematical function to simulate successively a coastal time > evolution .
As with any line to be mapped, calculate a series of points and use them to construct a GPolyline for display on the map. Accuracy is traded against speed by the number of points you choose. > I found at the > sitehttp://srufaculty.sru.edu/david.dailey/javascript/bezier/bezier.index... > a javasctipt to draw a berzier curve > Another one is located athttp://jsdraw2d.jsfiction.com/demo/curvesbezier.htm > Algorithms are different. What is the best ? No idea, sounds like a methematics question not a map one. "Best" usually depends on what you want - millimetre accuracy, speed of calculation, ease of programming? -- You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api?hl=en.
