> I am interested to design a berzier curve on google map and to extract
> it as a mathematical function to simulate successively a coastal time
> evolution .

As with any line to be mapped, calculate a series of points and use
them to construct a GPolyline for display on the map.   Accuracy is
traded against speed by the number of points you choose.

> I found at the 
> sitehttp://srufaculty.sru.edu/david.dailey/javascript/bezier/bezier.index...
> a javasctipt to draw a berzier curve
> Another one is located athttp://jsdraw2d.jsfiction.com/demo/curvesbezier.htm
> Algorithms are different. What is the best ?

No idea, sounds like a methematics question not a map one.  "Best"
usually depends on what you want - millimetre accuracy, speed of
calculation, ease of programming?

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