As discussed in the issue tracker I am implementing this.  Throttling is
absolutely vital for browsers with poor garbage collectors, but is not used
for modern browsers.

On 6 Feb 2010 01:15, "bratliff" <[email protected]> wrote:

Version 3.28 broke my mousemove event handler because the map controls
were moved to a different layer in the DOM hierarchy.

I do not know why you guys refuse to add a map canvas "mousemove"
event handler to the API.  You are aware of the various browser
quirks.  You have a comprehensive test environment with different
operating systems & different browsers.  You are in a position to make
changes if you reorganize the DOM heirarchy.  You already have the Lat/
Lon coordinates calculated for your "click" event handler.  It is
exactly the same information triggered on a different condition.

If you do implement it, please do not throttle it.  The application
ought to be able to decide which events to ignore, not the API.
Without a "mousemove" event listener, developers cannot provide
feedback to their users.  Light weight markers require it.  Anything
similar to GLayers also requires it.

I can fix my "mousemove" event handler but it will break again if you
make changes to the DOM heirarchy.

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