I have attempted to replicate the issue you report in Google Maps API
v3.0.1.  I am using the Fiddler HTTP proxy's "Rules > Performance > Simulate
modem speeds" which applies a bandwidth cap of 26.7 kbps to simulate a
dialup modem.  As a worst-case I viewed the hybrid map type (which loads 2
images for each tile) and my map is 1400x800 pixels.  I am using Firefox 3.6
on Windows XP.  After panning around a few dozen times I have seen 2 missing
tiles out of more than 1000.

Is this a reasonable simulation of your setup?  Specifically, do you know
the bandwidth of your internet connection during the periods when you see
missing tiles?  v3.0.1 fetches 8-12 images at a time and gives up on an
image after 2 minutes.

On Sun, Mar 7, 2010 at 10:10 AM, bratliff <[email protected]> wrote:

> On Mar 3, 7:43 pm, "Luke (Google Employee)" <[email protected]> wrote:
> > Hey everyone!
> >
> > We've recently pushed out a new version of the API.  See the list of
> > changes below:
> http://code.google.com/p/gmaps-api-issues/wiki/JavascriptMapsAPIv3Cha...
> >
> > Changes Issues:
> > Issue 2136: MarkerImage properties obfuscated.
> > Issue 1801: zIndex can now be specified on polygon and polylines.
> >
> > Noticable changes:
> > - Map jump-jump bug fixed.
> > - Zooming twice in succession has been improved.
> > - Marker drag event .latLng is no longer obfuscated.
> >
> > Please test and provide feedback.
> >
> > Thanks!
> >
> > Luke
>
> Please roll back to V3.29.  V3.0.1 is completely unusable.  I cannot
> drag or pan or zoom without "Sorry, we have no imagery here".  I have
> to wait for every tile to arrive.  Some tiles never arrive.
>
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