Yes, sort of a marker manager is what I'm trying to make, but above
the scripting layer. The script was just a means of testing the marker
behavior when it's icon is replaced with a MarkerImage of a different
scaled size.

The effect I have observed is the image/icon got cropped.

Does anybody know or experienced this behavior, and would you kindly
show the correct way of scaling a Marker object's MarkerImage?

Thanks,


Dexter

On Jun 16, 9:46 pm, Nathan Raley <[email protected]> wrote:
> I may be mistaken but once you create a marker and define its size I don't
> think you cannot resize the marker, you would have to create a new one
> entirely.  You are changing the image but the marker size remains the same
> and thus it just scales the image you are changing to the size of the
> marker.
>
> Something you might look into is marker manager.  You can specify different
> markers to be shown at different zoom levels and you can load up arrays of
> markers into a single marker manager so its easy to remove and add markers
> to the map like you are wanting to do.
>
>
>
> On Wed, Jun 16, 2010 at 5:51 AM, dexter <[email protected]> wrote:
> > Hi All,
>
> > I am having problem with Marker.setIcon(MarkerImage), and it is as
> > follows:
>
> > I want to be able to change a marker's icon when needed, i.e., on zoom
> > out, scale it down.
>
> > I created a script to simplify the prototyping process (excluding the
> > zoom_changed handler).
>
> > I initially set marker's icon via constructor. Then later, I change
> > icon via setIcon(MarkerImage). The marker will then have the new image
> > but it's cropped. Here's the script i used to test the behavior.
>
> > <html>
> > <head>
> > <meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
> > <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
> > <title>Google Maps JavaScript API v3 Example: Complex Icons</title>
> > <script type="text/javascript" src="http://maps.google.com/maps/api/js?
> > sensor=false"></script>
> > <script type="text/javascript">
> >    function initialize() {
> >        var myOptions = {
> >            zoom: 10,
> >            center: new google.maps.LatLng(-33.9, 151.2),
> >            mapTypeId: google.maps.MapTypeId.ROADMAP
> >        }
> >        var map = new
> > google.maps.Map(document.getElementById("map_canvas"),
> >                                myOptions);
>
> >        setMarkers(map, beaches);
> >    }
>
> >    /**
> >    * Data for the markers consisting of a name, a LatLng and a zIndex
> > for
> >    * the order in which these markers should display on top of each
> >    * other.
> >    */
> >    var beaches = [
> >        ['Bondi Beach', -33.890542, 151.274856, 4],
> >        ['Coogee Beach', -33.923036, 151.259052, 5],
> >        ['Cronulla Beach', -34.028249, 151.157507, 3],
> >        ['Manly Beach', -33.80010128657071, 151.28747820854187, 2],
> >        ['Maroubra Beach', -33.950198, 151.259302, 1]
> >    ];
>
> >    var markers = [];
>
> >    function setMarkers(map, locations) {
> >        // Add markers to the map
>
> >        // Marker sizes are expressed as a Size of X,Y
> >        // where the origin of the image (0,0) is located
> >        // in the top left of the image.
>
> >        // Origins, anchor positions and coordinates of the marker
> >        // increase in the X direction to the right and in
> >        // the Y direction down.
> >        var image = new google.maps.MarkerImage("http://google-maps-
> > icons.googlecode.com/files/home.png",
> >            // This marker is 20 pixels wide by 32 pixels tall.
> >            new google.maps.Size(32, 37),
> >            // The origin for this image is 0,0.
> >            new google.maps.Point(0, 0),
> >            // The anchor for this image is the base of the flagpole
> > at 0,32.
> >            new google.maps.Point(16, 37),
> >            // set scaledSize:
> >            new google.maps.Size(32, 37));
>
> >        // Shapes define the clickable region of the icon.
> >        // The type defines an HTML <area> element 'poly' which
> >        // traces out a polygon as a series of X,Y points. The final
> >        // coordinate closes the poly by connecting to the first
> >        // coordinate.
> >        var shape = {
> >            coord: [1, 1, 1, 20, 18, 20, 18, 1],
> >            type: 'poly'
> >        };
> >        for (var i = 0; i < locations.length; i++) {
> >            var beach = locations[i];
> >            var myLatLng = new google.maps.LatLng(beach[1], beach[2]);
> >            var marker = new google.maps.Marker({
> >                position: myLatLng,
> >                map: map,
> >                // shadow: shadow,
> >                icon: image,
> >                shape: shape,
> >                title: beach[0],
> >                zIndex: beach[3]
> >            });
> >            markers[i] = marker;
> >        }
> >    }
>
> >    function setMarkerImage() {
> >        //
> >http://code.google.com/apis/maps/documentation/javascript/reference.h...
> > :
> >        // "To scale the image, whether sprited or not, set the value
> > of scaledSize to the size of the whole image and set size,
> >        // origin and anchor in scaled values. The MarkerImage cannot
> > be changed once constructed."
> >        //
> >        var newImage = new google.maps.MarkerImage(
> >        // url:
> >            "http://google-maps-icons.googlecode.com/files/home.png";,
> >        // size:
> >            new google.maps.Size(16, 16),
> >        // origin:
> >            new google.maps.Point(0, 0),
> >        // anchor:
> >            new google.maps.Point(8, 16),
> >        // set scaledSize:
> >            new google.maps.Size(32, 37));
>
> >        for (var i = 0; i < markers.length; i++) {
> >            markers[i].setIcon(null);
> >            markers[i].setIcon(newImage);
> >        }
>
> >    }
> > </script>
> > </head>
> > <body style="margin:0px; padding:0px;" onload="initialize()">
> >  <div id="map_canvas" style="width:100%; height:100%"></div>
> >  <input type="button" value="Set Marker Image"
> > onclick="setMarkerImage()">
> > </body>
> > </html>
>
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