Removing this makes the image not render. Also, it is listed in the
example on this page:

http://code.google.com/apis/maps/documentation/javascript/overlays.html#Initializing

On Oct 5, 4:18 pm, Chad Killingsworth
<[email protected]> wrote:
> I'm fairly certain it's lines 39-40 in conus.js:
>
> img.style.width = "100%";
> img.style.height = "100%";
>
> You are stretching your image with those.
>
> Chad Killingsworth
>
> On Oct 5, 1:26 pm, Josh <[email protected]> wrote:
>
>
>
> > Here's the problem I'm facing: Basically, there are two images on this
> > map, one at 100% opacity, and one at 40% opacity. They should both
> > line up and overlap each other, but as you can see, they don't. I'm
> > using both a.) the GroundOverlay class (100%), and b.) a custom-built
> > OverlayView class (40%) to display these. Currently, the GroundOverlay
> > (the one at 100% opacity) is the correct method of displaying the
> > radar. However, either the projection of the RadarOverlay custom class
> > is wrong, or the math is wrong. Any ideas?
>
> > I used this official tutorial to build the custom class:
>
> >http://code.google.com/apis/maps/documentation/javascript/overlays.ht...
>
> > Here is the example of the problem:
>
> >http://j.mp/97FvTS
>
> > Thanks!

-- 
You received this message because you are subscribed to the Google Groups 
"Google Maps JavaScript API v3" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/google-maps-js-api-v3?hl=en.

Reply via email to