On Jan 24, 3:51 am, st7070 <[email protected]> wrote:
> Hi Google Maps V3 Group,
>
> Any info you could provide on the following would be much
> appreciated -
>
> I'm developing a web site which needs to display a very high amount
> of layer information to the user, in the form of polygons and
> polylines; the site uses Google Maps v3.3 javascript. In short -
> there are alot of polygons to render to the user.
>
> The challenge is that this layer information (the polygons and
> polylines,
> which are tailored to the user interacting with the site, and which
> are processed and generated on my web server) needs to be _private_
> to the user.

Will the map be public?  If not you will need a premier license.


>
> As I understand it, however, Google Maps only allows KML overlays
> from _publicly_ accessible URLs - "These data formats are displayed
> on a map using a KmlLayer object, whose constructor takes the URL of
> a publicly accessible KML or GeoRSS file"
> (http://code.google.com/apis/maps/documentation/javascript/overlays.html),
> and this has been briefly discussed previously by the group
> (http://www.mail-archive.com/[email protected]/ms...)
>
> My query is - is there any way my web server can offer or forward a
> private KML-like object model to the Google server (or indeed
> anything representing my polygons) in order for the Google server to
> enact what it usually does when it takes a public KML?
>
> In other words, is there any way other than via a public KML, that
> the Google map server can read all the polygons and polylines from
> my site (without them being public)?
>
> Here are some alternative solutions I've investigated which are not
> good enough for my site performance wise -
>
> # parsing of a local text file and constructing all the polygons
> directly via website  (e.g instantiating many
>   Polygon instances).
>   Result - too slow.
>
> # using 3rd party tools to parse and render the polygons directly
> via website  (e.g GeoXML3,http://code.google.com/p/geoxml3/)
>   Result - similarly, too slow for my site considering the number of
> polygons. For my website, the 3rd party KML parsing tools haven't
> helped.
> There are alot of polygons and they really need to be processed by
> the Google server.
>
> So, any way this can be done other than through a publicly
> accessible KML?

Have you tried using your server to create tiles?

  -- Larry

>
> Thank you
> E

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