On Jan 24, 7:12 am, st7070 <[email protected]> wrote:
> Hi Larry, Rossko,
>
> Thank you for your replies.
>
> I've tried using my own server to parse polygon data and render the
> polygons/tiles (using the two methods listed earlier, prefixed with
> '#', e.g using GeoXML3).

That wasn't what we suggested, we both read your previous post.

>
> But I found that these were too slow performance-wise since the
> processing and rendering is done on my web server, rather than the
> usual way via Google's server (as happens when the Google Maps
> server reads the public URL for a KML).

What you need to do is render your objects on tiles that you server
from your server (similar to what google does with kml).  There is a
video by John Coryat on the techniques (I think on v2 from a couple of
years ago).

>
> Larry - you mentioned the Google premier licence, does the premier
> licence allow Google maps to be fed non-public KMLs?

No (at least I doubt it).  But it is the only way to legally use the
API on a private site (without a public map), or freely available
login credentials.

  -- Larry

>
> Many thanks
> Ed

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