On Mar 1, 11:22 pm, C4R <[email protected]> wrote:
> Great!
>
> I've actually seen your API v2 demo there and have created similar
> ones....all API v2.
>
> It's good to hear that I could something similar to that working with
> projectedOverlay and v3.
>
> I'm going to work on that this week...if you have any other
> suggestions or ideas or starting points, please let me know.
>
> Thanks.
>
> Dave.

If you use CANVAS you do not have to use ProjectedOverlay.  The CANVAS
"drawImage" method does the rescaling for you.  You could build a
subclass of OverlayView.

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