Sorry, I don't know the answer to your question about tiles.

I would still be tempted to address your task by
1.  Build polyline grid
2.  Analyze the polylines to build 4 corners for each grid box
3.  Build polygons using the 4 grid box corners
4.  Use API geometry library to get center of each grid box ( project
50% of the way between opposite corners)
5.  Color the grid box polygon based on grid box center

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