Sorry, I don't know the answer to your question about tiles. I would still be tempted to address your task by 1. Build polyline grid 2. Analyze the polylines to build 4 corners for each grid box 3. Build polygons using the 4 grid box corners 4. Use API geometry library to get center of each grid box ( project 50% of the way between opposite corners) 5. Color the grid box polygon based on grid box center
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