I will try this...but Im still a bit worried about the number of polygons i
would need to render when Im at the lowest zoom level.
Each of my polgon has 1 minute difference in lat and lon. So at the highest
zoom I would need to draw around 60(lat minutes)*60(long
minutes)*100(degrees I cover on the whole)...360000 polygons :D
Please let me know if you did kindof thing anytime.

Thank you
On Fri, Jan 27, 2012 at 11:29 AM, Joseph Elfelt <[email protected]>wrote:

> Sorry, I don't know the answer to your question about tiles.
>
> I would still be tempted to address your task by
> 1.  Build polyline grid
> 2.  Analyze the polylines to build 4 corners for each grid box
> 3.  Build polygons using the 4 grid box corners
> 4.  Use API geometry library to get center of each grid box ( project
> 50% of the way between opposite corners)
> 5.  Color the grid box polygon based on grid box center
>
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-- 
Tejaswi Kumar |  5154220202
Masters (Computer Science)
North Carolina State University.

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