I believe the API has dropped SVG in favor of CANVAS.  It is a lot
quicker dragging, panning & zooming.  It requires fewer elements in
the DOM because multiple objects can be rendered in the same CANVAS
element.

Whichever you choose, you might have to interpolate the end points of
your poly back toward the edges of your bounding box.  If the distance
beyond the edges of the bounding box is too great, the contents will
not be rendered.  The amount by which you can safely exceed the limits
of the box differs by browser.

The page:

    http://home.provide.net/~bratliff/harbor

draws arrows using CANVAS.

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