What do you means by projection of the img? the img have SW and NE .
and it is very imported for me because I am working on this issue too long
and without any results.

now I'm trying to use mapTiler  application . I wanted to upload the img as
is ,
but I think that in the google maps bounds the img corrupted so if there is
no solution for that I will upload in tiles.

thanks


On Wed, Jan 9, 2013 at 5:03 PM, geocode...@gmail.com
<geocode...@gmail.com>wrote:

> On Jan 9, 12:56 am, taviram <tavi...@gmail.com> wrote:
> > <https://lh6.googleusercontent.com/-G-vahRVH3ug/UO0vIsHe3_I/AAAAAAAABo..
> .>
> >
> > <https://lh6.googleusercontent.com/-zfcB_iktb0k/UO0u2kw2X-I/AAAAAAAABo..
> .>
> > Hi,
> > I have a site of atlas I am building , i have maps I load polygons > of
> all the world.
> > Now I have to add also PNG files of whole world and even partial > as
> the images I've loaded.
> > I've tried to give many SW and NE of the image and it still load
> > distorted.
> >
> > Is it a known problem? is it optional to add overlay PNG on all
> > the world correctly?
>
> Looks like the projection is wrong.  You might need to change the
> projection of the image, or use ProjectedOverly:
> http://www.geocodezip.com/geoxml3_test/ProjectedOverlayTest.html
>
>
> > very imported!!!! please help!!!!
>
> http://www.catb.org/~esr/faqs/smart-questions.html#urgent
>
>   -- Larry
>
> >
> > as follow :http://screencast.com/t/qojdHHfui
> >
> > <code>
> >  function overlayAdd() {
> >
> >         var sw = new google.maps.LatLng(-47.683079,-114.744087  );
> >         var ne = new google.maps.LatLng(79.939901,75.672887  );
> >
> >         var bounds = new google.maps.LatLngBounds(sw, ne);
> >
> >         overlay = new ProjectedOverlay(map, 'world.png', bounds, {});
> >         document.getElementById("overlayToggle").innerHTML = '<a
> > href="javascript:overlayRemove()">Remove Overlay</a>';
> >     }
> > <code>
>
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