On Oct 18, 5:57 pm, Smola <[email protected]> wrote:
> I need a way for information my robot gathers to persist.  So, let's
> say I want to find a blip and save its ID so I can work with it in the
> future.  I don't know how to do that currently.  I know how to find
> the ID of a blip, but I do I save it for later use?  Or, if I create
> an object in response to an event, how do I save all of the properties
> of that object as they are affected by more and more incoming blips?

What language are you using?

> Is the object automatically saved on the server when my robot is added
> to a wave and then stays there the rest of the time?  It would seem
> that if waves are to exist forever in my archive that that would take
> up quite a bit of space down the road.
>

The persistence probably comes from using the datastore provided by
Google App Engine.

Provide a bit more information first and perhaps people can help.

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