I apologize for my lack of information, though Mr. Nesting was able to
help me despite my neglect.  I am using the Java API so I suppose he
either assumed that was what I am using or there is a similar API for
Python.  I have since gotten the hang of storing data using the
setDataDocument method and then accessing that data with the
appropriate related methods.  Although I DO have a minor question.
Would you or anyone else happen to know if there is a cap on the
number of data documents I can store for a single wave?  Or if there
is a size cap?


On Oct 18, 1:32 pm, atc <[email protected]> wrote:
> On Oct 18, 5:57 pm, Smola <[email protected]> wrote:
>
> > I need a way for information my robot gathers to persist.  So, let's
> > say I want to find a blip and save its ID so I can work with it in the
> > future.  I don't know how to do that currently.  I know how to find
> > the ID of a blip, but I do I save it for later use?  Or, if I create
> > an object in response to an event, how do I save all of the properties
> > of that object as they are affected by more and more incoming blips?
>
> What language are you using?
>
> > Is the object automatically saved on the server when my robot is added
> > to a wave and then stays there the rest of the time?  It would seem
> > that if waves are to exist forever in my archive that that would take
> > up quite a bit of space down the road.
>
> The persistence probably comes from using the datastore provided by
> Google App Engine.
>
> Provide a bit more information first and perhaps people can help.
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