I've figured out how to stop displaying the characters moving during playback by adding a event listener for the wave mode change callback and flipping a mode flag that I can check in my other events and return if it is playback. That works now, because the players no longer walk in playback. However, Google Wave still records each movement as a new version, even though it is no longer displaying any actual movement.
So, basically this didn't solve the problem because I still end up causing thousands of versions to been sprayed into the playback buffer. How do I stop this? I really need to know. -- You received this message because you are subscribed to the Google Groups "Google Wave API" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-wave-api?hl=en.
