First, thanks a lot for those details!

But...
...how about compiling Java code into SWF through GWT?
(see http://www.slideshare.net/cromwellian/gwt-extreme from slide 44)

On 25 août, 09:11, Kris Hofmans <[EMAIL PROTECTED]> wrote:
> Hello,
>
> I would like to offer some insights into this, I have had some GWT
> experience and currently I am working on a large Flex project (flex 3
> + granite ds (like blaze ds but with some additional nifty features)).
>
> First I would like to contradict a couple of people in this thread,
> the flash player does NOT provide a similar experience between all
> browsers/operating systems, layout issues arise in for example safari.
> And don't even get me started on the difference on date handling
> between windows and other platforms (linux, mac, ...) which adobe will
> fix with an "enhancement" in flash player 11. They call it an
> enhancement because they documented the difference for flash but not
> for flex ....
>
> Then the tooling. Flex builder is a substandard IDE, it offers NO
> usefull refactoring support. We have a flex client of around +-65000
> loc, the ONLY option you have for refactoring is rename and if we use
> update references it takes up to 25 minutes on a c2d 2,4ghz laptop
> with 2gb ram. No organize imports, no code templates, ... it's more
> like a text editor with some highlighting support. There is a visual
> editor which works fine most of the time, the problem is we never
> really use it because writing mxml/as ourselfs is faster and offers
> more control. F3/ctrl-click support is broken most of the time when
> using more than 1 linked flex project.
>
> Gwt is java, so the java tooling works fantastic. You can also just
> once write your model/dto and don't have to build the same objects in
> actionscript that you than have to keep in sync.
>
> Now I won't get into a battle about what is best: Actionscript or
> Javascript, they are both ecmascript variants. The mxml declarative
> notation is a nice to have but also not a deal breaker.
>
> Another miss on the flex side is the lack of good load/ui testing
> tools mostly because of the AMF protocol, there are some commercially
> available load testing tools. It's still all very new and you can
> definitly experience that when you get deeper into the flex
> "underground".
>
> Don't get me wrong, you can do lots of nice things, because of the
> vector based nature you can get nice looking apps, animations run
> smooth and overal the UI is a lot more consistent than what browsers
> have to offer.
>
> One of my last annoyances is some of the behaviour of the actionscript
> VM, it bundles server calls into one single request block that gets
> sent as soon as the code stops executing, this request block gets
> handled by a single thread on the server, thus makes it harder to
> scale in paralell per client.
>
> Still I wouldn't write off flex completely, neither one is perfect. If
> you would like a lot of eyecandy in you app I would probably suggest
> flex, if you need multimedia support, I know gwt can do it, but I
> would probably also go with flex because when you start mix&matching
> you need to manage different codebases, when you have this nifty util
> in gwt you have to rewrite it in actionscript if you would like to use
> it in one of your multimedia components ... stick to as few languages
> as possible.
>
> Good luck with making a well thought out choice!
>
> Sincerely,
> Kris Hofmans
>
> On Aug 22, 7:56 pm, taurinus <[EMAIL PROTECTED]> wrote:
>
> > We are evaluating what UI technology to use for a Enterprise Rich
> > Internet Application. It turns out to be difficult to find the right
> > criteria and trusted sources that can help us finding the right
> > decision. Can you tell what criteria would be most important and the
> > dis-/advantage of Adobe Flex 3 (with/-out Blaze DS) vs. Google
> > Webtoolkit?
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