Thanks David.  I took a look at big5apps.  I dont see a difference
between what they are doing and phonegap.  If you, or anyone else,
does have an opinion on which is "better", then I am all ears.

Many thanks for your answers.



On Nov 3, 1:37 pm, davidroe <[EMAIL PROTECTED]> wrote:
> not quite sure of your question, but languages used are Obj-C, HTML,
> Javascript, CSS (using GWT to create the Javascript). I wrote my code
> prior to learning about PhoneGap. I have also since found big5apps but
> have not really looked at it - it might be of interest to you.
>
> On Nov 3, 9:05 am, mike7 <[EMAIL PROTECTED]> wrote:
>
> > Thanks Dave.  I did not know about the 25k limit on the iphone.  That
> > does propose some challenges for GWT.
>
> > Out of curiosity, what languages are you using inside of your obj-C
> > wrapper?  Did you use PhoneGap as your starting place for this?
>
> > Any hints / opinions on lessons learned thus far on the approach you
> > are using?
>
> > Many thanks.
>
> > On Oct 29, 11:26 am, davidroe <[EMAIL PROTECTED]> wrote:
>
> > > GWT is a processor-intensive way of building an interface and
> > > therefore not ideally suited to the iPhone's low power CPU. this made
> > > development harder than it should have been. an example is rendering a
> > > list of items using GWT to build panels and widgets where items may
> > > take 0.2s to render, leading to an application that lags for 2 seconds
> > > just to build a list of 10 items. you end up keeping widget objects
> > > and the DOM at a distance, which is obviously not ideal.
>
> > > as a pure web app, you also need to consider client side caching, and
> > > the iPhone will only cache objects under 25K. as the generated GWT
> > > code all resides in one big file, this results in a scenario where the
> > > device refuses to cache and always requests a new copy from the web.
> > > this in itself is a good reason to deploy the code locally, wrapped in
> > > a binary.
>
> > > I'm not a huge Obj-C fan, although I like it more now that I've picked
> > > it up and written some code. Nevertheless, I still prefer web
> > > technologies as they are cross-platform and generally more flexible. I
> > > therefore would choose embedded web apps in the future over pure
> > > native clients, but that is just the nature of the projects I am
> > > working on. WRT tohttp://riflethru.com/Ihadwritten code to
> > > investigate what was possible, but the project overall is still not
> > > feature complete. I need to enable bidding on the application before
> > > it will get released to the App Store.
>
> > > /dave
>
> > > On Oct 29, 6:50 am, mike7 <[EMAIL PROTECTED]> wrote:
>
> > > > Thanks Dave,
> > > > This is interesting.  I presume you built the riflethru app?  I would
> > > > like to hear a little more about this development method.  Can you
> > > > give me some highlights?  For example, how long did it take?  Any
> > > > unexpected hiccups?   I looked for it in the app store and did not
> > > > find it... was it not published?
>
> > > > Many thanks,
> > > > Mike
>
> > > > On Oct 28, 6:19 pm, davidroe <[EMAIL PROTECTED]> wrote:
>
> > > > > I think that being in the app store is likely to attract more users to
> > > > > your application as this is where people tend to look. Additionally,
> > > > > not all apps in the store cost money, so why not use it to organise
> > > > > web apps? That said, I think that the user expects to find
> > > > > applications that will run natively, rather than something that will
> > > > > just launch an instance of Safari pointing at your web app.
>
> > > > > If you are following PhoneGap, you will see that some developers are
> > > > > releasing hybrid applications that are written using web app
> > > > > techniques but have access to the phone's native functionality. This
> > > > > is done using UIWebView and a wrapper around your web app. As far as I
> > > > > am aware, such applications will not fail the Apple review process
> > > > > just because they were developed using this approach. There are
> > > > > definitely advantages to this approach, especially if you are a web
> > > > > developer with no experience using Obj-C.
>
> > > > > I played with something similar a while ago forhttp://riflethru.com/
> > > > > to see what is possible. I ended up with a native application with
> > > > > embedded GWT, so all the HTML/CSS/JS sit as resources inside the
> > > > > binary and are loaded locally rather than over the wire.
>
> > > > > /dave
>
> > > > > On Oct 27, 11:55 am, John <[EMAIL PROTECTED]> wrote:
>
> > > > > > > Can anyone list some iphone apps that were written in GWT  and 
> > > > > > > have
> > > > > > > been published in the app store?
>
> > > > > > Maybe I'm being thick but... my first impression when I read this
> > > > > > question was... why/how would want to sell it through the App Store?
>
> > > > > > Since the GWT app is really just a 'web site' that works with the
> > > > > > iPhone, there's no executable to sell. It could be that the obvious
> > > > > > answer is that you want to sell your app on the App Store is to make
> > > > > > money. But since your GWT app is just a web app, wouldn't it be 
> > > > > > better
> > > > > > to just make sure your target audience knows about your GWT app and
> > > > > > maybe you could charge for use of the app by forcing an 
> > > > > > authenticated
> > > > > > login that was just restricted to 'paid' users.
>
> > > > > > Maybe it's the jet lag kicking in but I'd never even thought about
> > > > > > wanting to sell a 'web app' from the App Store.
>
> > > > > > Am I missing something you're trying to accomplish?
>
> > > > > > - John -
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