I'm implementing an online drawing tool using GWT & HTML5. I have handled 
mouse events successfully and I'm venturing in to handling touch events to 
cover devices that only fire touch events. I have tried  
com.google.gwt.event.dom.client.Touch*Events. 

I do notice TouchStart, TouchMove, & TouchEnd events being fired. However, 
when these events utilized (start drawing, continue drawing, finish 
drawing; for e.g., a line) handling events become inconsistent. TouchStart 
is always handled well but the other two, TouchMove and TouchEnd aren't 
handled consistently. Given below is a segment of code.
drawingPaper.sinkEvents(Event.TOUCHEVENTS);

// Handle touch start
drawingPaper.addHandler(new TouchStartHandler() {
  @Override
  public void onTouchStart(TouchStartEvent event) {
    startingPoint = PointerEventHelper.getUsableLocation(event, ...);
    // no device specific code in the method below
    handlePointerDownActionImpl(); /* Consistently getting called */
  }
}, TouchStartEvent.getType());

// Handle touch move
drawingPaper.addHandler(new TouchMoveHandler() {
  @Override
  public void onTouchMove(TouchMoveEvent event) {
    currentLocation = PointerEventHelper.getUsableLocation(event, ...);
    // no device specific code in the method below
    handlePointerMoveActionImpl(); /* Call to this is inconsistent */
  }
}, TouchMoveEvent.getType());


I'm using browsers like Chrome, Firefox, Duck Duck Go, Bravo, Opera, and 
Opera Mini on my Pixel 2 and Samsung Galaxy Tab A.

Any suggestions would be very much appreciated.

-- 
You received this message because you are subscribed to the Google Groups "GWT 
Users" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to google-web-toolkit+unsubscr...@googlegroups.com.
To view this discussion on the web visit 
https://groups.google.com/d/msgid/google-web-toolkit/15c87eb4-acec-4c78-8870-406cdc63a5f9%40googlegroups.com.

Reply via email to