Colin:
> To get the "real" size, use getOffsetWidth() and getOffsetHeight(). > With those values, *tell* the canvas how big you want it to be (via setCoordinateSpaceHeight/setCoordinateSpaceWidth) Ahh, got it. I called the get offset width and height in onAttachOrDetach and then multiplied those values by a constant and called the setCoordinateSpace methods. Now it makes sense. It is interesting the ClickEvent.getX() and getY() are giving me coordinates in the screen space instead of the coordinate space, but that is an easy multiplication to do. Thank you, Neil -- Neil Aggarwal, (972) 834-1565, http://www.propfinancing.com We offer 30 year loans on single family houses! -- You received this message because you are subscribed to the Google Groups "GWT Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/google-web-toolkit/8fa3f4b25895334f337631345a00ff72%40mail.gmail.com.
