Regarding your first problem (and the one you mentioned about 5 days before
this post), could it be the following:
http://code.google.com/p/google-web-toolkit/issues/detail?id=3923

On Fri, Oct 9, 2009 at 2:01 PM, Christian Goudreau <
[email protected]> wrote:

> I did the same trick as Sky to get my project to work. But I still have to
> problems.
>
> First : When I lauch it in development mode, I can't close the development
> mode hosted window without closing eclipse, that's anoying because I can't
> switch to debug mode... So now, I just run it in debug without brake point
> to make sure I'm able to stop it and close the development mode hosted
> window.
>
> Second : I have the new project html files instead of the one I'm using
> with my project ! That's really weird, because on top of my application I
> have everything from the new project html file, but my JS files, css files
> ar linked correctly ! LOL
>
> Christian
>
>
> On Fri, Oct 9, 2009 at 1:36 PM, Ben <[email protected]> wrote:
>
>>
>> Sky, thanks for you reply. I am using Eclipse 3.5.0 (I am not sure
>> updating to 3.5.1 matters) and my google eclipse plugin is uptodate.It
>> still throws that exception if I just use default google plugin launch
>> configuration.
>>
>> On Oct 8, 5:39 pm, Sky <[email protected]> wrote:
>> > Ben, with 2.0 my projects launch the development shell when using the
>> > Google plugin launch options. It launched for me even when I just
>> > changed a project from 1.7.1 to 2.0, but you could try creating a
>> > whole new project with 2.0 from the start and copy the files over from
>> > the old project.
>> >
>> > Make sure the google plugin and the appengine is fully up to date.
>> > What version of Ecipse are you using? Try downloading the new 3.5.1
>> > version.
>> >
>> > Sorry I can't help any more than that. gl
>> >
>> > On Oct 8, 3:50 pm, Ben <[email protected]> wrote:
>> >
>> >
>> >
>> > > I have noticed that if you use Google Plugin to launch your project
>> > > with 2.0 jar. The development shell does not launch at all. You have
>> > > to launch it as a Java Application and set up some parameters by
>> > > yourself, then you are able to see that GWT Develop Mode popup shell
>> > > window. Is my observation correct?
>> >
>> > > On Oct 8, 1:33 pm, Sky <[email protected]> wrote:
>> >
>> > > > I got debugging to work!
>> >
>> > > > I created a new GWT web app with the Eclipse google plugin using GWT
>> > > > 2.0MS1 as the SDK. This is what most likely solved my problem.
>> Simply
>> > > > changing a project from GWT 1.7.1 to 2.0 must not be making all the
>> > > > necessary changes to the auto generated files to be properly
>> > > > compatible. Obviously this sort of thing will be ironed out for
>> > > > release.
>> >
>> > > > Then I needed to first launch (not a debug launch) the newly created
>> > > > GWT web app (with the default app still intact). I tried this with a
>> > > > browser that did not have the plugin installed (FF3.5) and when
>> > > > navigating to the URL it auto directed me to the plugin install web
>> > > > page and after installing the plugin the web app was rendered
>> > > > correctly. Note that at this point I have not compiled the app so
>> the
>> > > > plugin is indeed doing its job! The java code is what is interacting
>> > > > synchronously with the browser instead of the compiled JS!
>> >
>> > > > Note that I had first attempted to launch the app in debug mode
>> which
>> > > > gave me 3 errors related to the Appengine
>> > > > (com.google.apphosting.utils.jetty... yet eclipse could not resolve
>> > > > com.google.apphosting.utils.jetty) but those errors went away as
>> soon
>> > > > as I did a non debug launch. In other words, the app was able to do
>> a
>> > > > debug launch only after doing a regular launch.
>> >
>> > > > With the debug launch successful I was able to hit a breakpoint in
>> the
>> > > > onModuleLoad method of this default web app! I then copied all the
>> > > > required files from my previous project into this new one. Once
>> again
>> > > > I was able to hit a breakpoint on the onModuleLoad method!
>> >
>> > > > I am very excited to have this working!
>> >
>> > > > On Oct 7, 8:32 pm, Sky <[email protected]> wrote:
>> >
>> > > > > I set GWT 2.0 as the SDK for my project and it changed to the new
>> > > > > Development Swing UI In-browser mode instead of the old hosted
>> mode. I
>> > > > > placed the given URL in both FF3.5 and IE8 and neither auto
>> installed
>> > > > > the required plugin. Since my app is already compiled it renders
>> fine
>> > > > > but I cannot debug. I tried manually installing the correct
>> plugins
>> > > > > fromhttp://
>> code.google.com/p/google-web-toolkit/wiki/UsingOOPHMyet
>> > > > > the server is either only serving the compiled files or something
>> is
>> > > > > wrong with the plugin because I cannot debug; breakpoints are not
>> hit.
>> >
>> > > > > Does anyone know what I am doing wrong?
>> >
>> > > > > On Oct 7, 11:37 am, Joseph Arceneaux <[email protected]>
>> wrote:
>> >
>> > > > > > May we presume that the Snow Leopard issue is now history?
>> > > > > > Thanks,
>> > > > > > Joe
>> >
>> > > > > > On Mon, Oct 5, 2009 at 4:43 PM, Amit Manjhi <
>> [email protected]> wrote:
>> >
>> > > > > > > Hi everyone,
>> >
>> > > > > > > We are excited to release the first milestone build for GWT
>> 2.0 today.
>> > > > > > > This milestone provides early access (read: known to still be
>> > > > > > > unfinished and buggy) to the various bits of core
>> functionality that
>> > > > > > > will be coming in GWT 2.0. Please download the bits from:
>> >
>> > > > > > >
>> http://code.google.com/p/google-web-toolkit/downloads/list?can=1&q=2....
>> >
>> > > > > > > Things that are changing with GWT 2.0 that might otherwise be
>> > > > > > > confusing without explanation
>> > > > > > > * Terminology changes: We're going to start using the term
>> > > > > > > "development mode" rather than the old term "hosted mode." The
>> term
>> > > > > > > "hosted mode" was sometimes confusing to people, so we'll be
>> using the
>> > > > > > > more descriptive term from now on. For similar reasons, we'll
>> be using
>> > > > > > > the term "production mode" rather than "web mode" when
>> referring to
>> > > > > > > compiled script.
>> >
>> > > > > > > * Changes to the distribution: Note that there's only one
>> download,
>> > > > > > > and it's no longer platform-specific. You download the same
>> zip file
>> > > > > > > for every development platform. This is made possible by the
>> new
>> > > > > > > plugin approach used to implement development mode (see
>> below). The
>> > > > > > > distribution file does not include the browser plugins
>> themselves;
>> > > > > > > those are downloaded separately the first time you use
>> development
>> > > > > > > mode in a browser that doesn't have the plugin installed.
>> >
>> > > > > > > Functionality that will be coming in GWT 2.0
>> > > > > > > * In-Browser Development Mode: Prior to 2.0, GWT hosted mode
>> provided
>> > > > > > > a special-purpose "hosted browser" to debug your GWT code. In
>> 2.0, the
>> > > > > > > web page being debugged is viewed within a regular-old
>> browser.
>> > > > > > > Development mode is supported through the use of a native-code
>> plugin
>> > > > > > > for each browser. In other words, you can use development mode
>> > > > > > > directly from Safari, Firefox, IE, and Chrome.
>> >
>> > > > > > > * Code Splitting: Developer-guided code splitting allows you
>> to chunk
>> > > > > > > your GWT code into multiple fragments for faster startup.
>> Imagine
>> > > > > > > having to download a whole movie before being able to watch
>> it. Well,
>> > > > > > > that's what you have to do with most Ajax apps these days --
>> download
>> > > > > > > the whole thing before using it. With code splitting, you can
>> arrange
>> > > > > > > to load just the minimum script needed to get the application
>> running
>> > > > > > > and the user interacting, while the rest of the app is
>> downloaded as
>> > > > > > > needed.
>> >
>> > > > > > > * Declarative User Interface: GWT's UiBinder now allows you to
>> create
>> > > > > > > user interfaces mostly declaratively. Previously, widgets had
>> to be
>> > > > > > > created and assembled programmatically, requiring lots of
>> code. Now,
>> > > > > > > you can use XML to declare your UI, making the code more
>> readable,
>> > > > > > > easier to maintain, and faster to develop. The Mail sample has
>> been
>> > > > > > > updated to use the new declarative UI.
>> >
>> > > > > > > * Bundling of resources (ClientBundle): GWT has shipped with
>> > > > > > > ImageBundles since GWT v1.4, giving developers automatic
>> spriting of
>> > > > > > > images. ClientBundle generalizes this technique, bringing the
>> power of
>> > > > > > > combining and optimizing resources into one download to things
>> like
>> > > > > > > text files, CSS, and XML. This means fewer network round
>> trips, which
>> > > > > > > in turn can decrease application latency -- especially on
>> mobile
>> > > > > > > applications.
>> >
>> > > > > > > * Using HtmlUnit for running GWT tests: GWT 2.0 no longer uses
>> SWT or
>> > > > > > > the old mozilla code (on linux) to run GWT tests. Instead, it
>> uses
>> > > > > > > HtmlUnit as the built-in browser. HtmlUnit is 100% Java. This
>> means
>> > > > > > > there is a single GWT distribution for linux, mac, and
>> windows, and
>> > > > > > > debugging GWT Tests in development mode can be done entirely
>> in a Java
>> > > > > > > debugger.
>> >
>> > > > > > > Known issues
>> > > > > > > *  If you are planning to run the webAppCreator, i18nCreator,
>> or the
>> > > > > > > junitCreator scripts on Mac or Linux, please set their
>> executable bits
>> > > > > > > by doing a 'chmod +x *Creator'
>> > > > > > > * Our HtmlUnit integration is still not complete.
>> Additionally,
>> > > > > > > HtmlUnit does not do layout. So tests can fail either because
>> they
>> > > > > > > exercise layout or they hit bugs due to incomplete
>> integration. If you
>> > > > > > > want such tests to be ignored on HtmlUnit, please annotate the
>> test
>> > > > > > > methods with @DoNotRunWith({Platform.Htmlunit})
>> > > > > > > * The Google Eclipse Plugin will only allow you to add GWT
>> release
>> > > > > > > directories that include a file with a name like
>> gwt-dev-windows.jar.
>> > > > > > > You can fool it by sym linking or copying gwt-dev.jar to the
>> > > > > > > appropriate name.
>> >
>> > > > > > > Breaking changes
>> > > > > > > * The way arguments are passed to the GWT testing
>> infrastructure has
>> > > > > > > been revamped. There is now a consistent syntax to support
>> arbitrary
>> > > > > > > "runstyles", including user-written with no changes to GWT.
>>  Though
>> > > > > > > this does not affect common launch configs, some of the less
>> common
>> > > > > > > ones will need to be updated. For example, '-selenium FF3' has
>> become
>> > > > > > > '-runStyle selenium:FF3'
>> >
>> > > > > > > As always, remember that GWT milestone builds like this are
>> use-at-
>> > > > > > > your-own-risk and we don't recommend it for production use.
>> Please
>> > > > > > > report any bugs you encounter to the GWT issue tracker
>> (http://
>> > > > > > > code.google.com/p/google-web-toolkit/issues/list) after doing
>> a quick
>> > > > > > > search to see if your issue has already been reported.
>> >
>> > > > > > > -- Amit Manjhi, on behalf of the Google Web Toolkit team
>>
>>
>
> >
>

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