Same for me, I'm using the same thing and it's working correctly ! Although
it's a bit slow, but not slower than the old hosted mode.

Christian

2009/10/14 Miguel Méndez <[email protected]>

> Strange.  I just tried it on my Eclipse 3.5 carbon & cocoa 64 bit and both
> work correctly.
> Are you sure that you have the 1.1.2 plugin?  Are you using GWT & App
> Engine or just GWT?  It would help to get see the command line used to by
> the launch configuration.  Lastly, are you using a Contributor 
> SDK<http://code.google.com/eclipse/docs/gwt_contrib_sdks.html>?
> (If you are you'll need to a clean followed by a build).
>
>
> On Wed, Oct 14, 2009 at 12:27 PM, Ben <[email protected]> wrote:
>
>>
>> I have just installed 1.1.2 in my Eclipse 3.5. Created a new sample
>> project using plugin with newest GWT 2 MS1. Then launch the
>> application, it still throws out error msg like this:
>>
>> 2009-10-14 12:16:42.869 java[8409:80f] [Java CocoaComponent
>> compatibility mode]: Enabled
>> 2009-10-14 12:16:42.871 java[8409:80f] [Java CocoaComponent
>> compatibility mode]: Setting timeout for SWT to 0.100000
>> 2009-10-14 12:16:43.770 java[8409:17f03] *** -[NSConditionLock
>> unlock]: lock (<NSConditionLock: 0x114840> '(null)') unlocked when not
>> locked
>> 2009-10-14 12:16:43.770 java[8409:17f03] *** Break on _NSLockError()
>> to debug.
>> 2009-10-14 12:16:43.901 java[8409:17f03] *** -[NSConditionLock
>> unlock]: lock (<NSConditionLock: 0x19c3d0> '(null)') unlocked when not
>> locked
>> 2009-10-14 12:16:43.902 java[8409:17f03] *** Break on _NSLockError()
>> to debug.
>> 2009-10-14 12:16:44.014 java[8409:17f03] *** -[NSConditionLock
>> unlock]: lock (<NSConditionLock: 0x19bfb0> '(null)') unlocked when not
>> locked
>> 2009-10-14 12:16:44.015 java[8409:17f03] *** Break on _NSLockError()
>> to debug.
>> 2009-10-14 12:16:44.133 java[8409:17f03] *** -[NSConditionLock
>> unlock]: lock (<NSConditionLock: 0x13a4d0> '(null)') unlocked when not
>> locked
>> 2009-10-14 12:16:44.134 java[8409:17f03] *** Break on _NSLockError()
>> to debug.
>>
>> The development shell does get launched, but it is clickable. Whenever
>> I move my mouse over the development shell, it keeps loading so it is
>> basically not usable.
>>
>> BTW, I am using Eclipse 3.5 Cocoa 64bit version on Leopard. Is this
>> the problem?
>>
>> Thanks,
>> Ben
>>
>> On Oct 13, 6:34 am, Miguel Méndez <[email protected]> wrote:
>> > Barring any last minute issues, we should have version 1.1.2 of the
>> plugin
>> > ready to go by end of day today.  It will be compatible with MS1 and it
>> will
>> > also address this -XstartOnFirstThread issue which causes the beach
>> ball.
>> >  Please see issuehttp://
>> code.google.com/p/google-web-toolkit/issues/detail?id=3923for more
>> > details.
>> > In the meantime, you could create a java launch configuration in Eclipse
>> and
>> > specify the entry point, GWT arguments and tweak the classpath.  The
>> > following links should help get you setup:
>> http://code.google.com/webtoolkit/doc/1.6/FAQ_DebuggingAndCompiling.html,http://code.google.com/p/google-web-toolkit/wiki/UsingOOPHM
>> .
>> >
>> > HTH,
>> >
>> >
>> >
>> > On Tue, Oct 13, 2009 at 12:02 AM, miller <[email protected]>
>> wrote:
>> >
>> > > I am using Snow Leopard w/ Eclipse Plugin.  When I run in Development
>> > > mode, my development mode window is under constant beach ball.
>> >
>> > > How do you work around this issue?  are there directions anywhere?
>> >
>> > > thanks-
>> > > Mike
>> >
>> > > On Oct 9, 5:36 pm, Ben <[email protected]> wrote:
>> > > > Hey, Guys,
>> >
>> > > > Thanks for the reply. I just found out that it is an open bug for
>> > > > OOPHM on Mac OS X. If you are curious, the bug is here:
>> > >http://code.google.com/p/google-web-toolkit/issues/detail?id=3923.
>> >
>> > > > cheers
>> > > > Ben
>> >
>> > > > On Oct 9, 2:01 pm, Christian Goudreau <[email protected]
>> >
>> > > > wrote:
>> >
>> > > > > I did the same trick as Sky to get my project to work. But I still
>> have
>> > > to
>> > > > > problems.
>> >
>> > > > > First : When I lauch it in development mode, I can't close the
>> > > development
>> > > > > mode hosted window without closing eclipse, that's anoying because
>> I
>> > > can't
>> > > > > switch to debug mode... So now, I just run it in debug without
>> brake
>> > > point
>> > > > > to make sure I'm able to stop it and close the development mode
>> hosted
>> > > > > window.
>> >
>> > > > > Second : I have the new project html files instead of the one I'm
>> using
>> > > with
>> > > > > my project ! That's really weird, because on top of my application
>> I
>> > > have
>> > > > > everything from the new project html file, but my JS files, css
>> files
>> > > ar
>> > > > > linked correctly ! LOL
>> >
>> > > > > Christian
>> >
>> > > > > On Fri, Oct 9, 2009 at 1:36 PM, Ben <[email protected]> wrote:
>> >
>> > > > > > Sky, thanks for you reply. I am using Eclipse 3.5.0 (I am not
>> sure
>> > > > > > updating to 3.5.1 matters) and my google eclipse plugin is
>> > > uptodate.It
>> > > > > > still throws that exception if I just use default google plugin
>> > > launch
>> > > > > > configuration.
>> >
>> > > > > > On Oct 8, 5:39 pm, Sky <[email protected]> wrote:
>> > > > > > > Ben, with 2.0 my projects launch the development shell when
>> using
>> > > the
>> > > > > > > Google plugin launch options. It launched for me even when I
>> just
>> > > > > > > changed a project from 1.7.1 to 2.0, but you could try
>> creating a
>> > > > > > > whole new project with 2.0 from the start and copy the files
>> over
>> > > from
>> > > > > > > the old project.
>> >
>> > > > > > > Make sure the google plugin and the appengine is fully up to
>> date.
>> > > > > > > What version of Ecipse are you using? Try downloading the new
>> 3.5.1
>> > > > > > > version.
>> >
>> > > > > > > Sorry I can't help any more than that. gl
>> >
>> > > > > > > On Oct 8, 3:50 pm, Ben <[email protected]> wrote:
>> >
>> > > > > > > > I have noticed that if you use Google Plugin to launch your
>> > > project
>> > > > > > > > with 2.0 jar. The development shell does not launch at all.
>> You
>> > > have
>> > > > > > > > to launch it as a Java Application and set up some
>> parameters by
>> > > > > > > > yourself, then you are able to see that GWT Develop Mode
>> popup
>> > > shell
>> > > > > > > > window. Is my observation correct?
>> >
>> > > > > > > > On Oct 8, 1:33 pm, Sky <[email protected]> wrote:
>> >
>> > > > > > > > > I got debugging to work!
>> >
>> > > > > > > > > I created a new GWT web app with the Eclipse google plugin
>> > > using GWT
>> > > > > > > > > 2.0MS1 as the SDK. This is what most likely solved my
>> problem.
>> > > Simply
>> > > > > > > > > changing a project from GWT 1.7.1 to 2.0 must not be
>> making all
>> > > the
>> > > > > > > > > necessary changes to the auto generated files to be
>> properly
>> > > > > > > > > compatible. Obviously this sort of thing will be ironed
>> out for
>> > > > > > > > > release.
>> >
>> > > > > > > > > Then I needed to first launch (not a debug launch) the
>> newly
>> > > created
>> > > > > > > > > GWT web app (with the default app still intact). I tried
>> this
>> > > with a
>> > > > > > > > > browser that did not have the plugin installed (FF3.5) and
>> when
>> > > > > > > > > navigating to the URL it auto directed me to the plugin
>> install
>> > > web
>> > > > > > > > > page and after installing the plugin the web app was
>> rendered
>> > > > > > > > > correctly. Note that at this point I have not compiled the
>> app
>> > > so the
>> > > > > > > > > plugin is indeed doing its job! The java code is what is
>> > > interacting
>> > > > > > > > > synchronously with the browser instead of the compiled JS!
>> >
>> > > > > > > > > Note that I had first attempted to launch the app in debug
>> mode
>> > > which
>> > > > > > > > > gave me 3 errors related to the Appengine
>> > > > > > > > > (com.google.apphosting.utils.jetty... yet eclipse could
>> not
>> > > resolve
>> > > > > > > > > com.google.apphosting.utils.jetty) but those errors went
>> away
>> > > as soon
>> > > > > > > > > as I did a non debug launch. In other words, the app was
>> able
>> > > to do a
>> > > > > > > > > debug launch only after doing a regular launch.
>> >
>> > > > > > > > > With the debug launch successful I was able to hit a
>> breakpoint
>> > > in
>> > > > > > the
>> > > > > > > > > onModuleLoad method of this default web app! I then copied
>> all
>> > > the
>> > > > > > > > > required files from my previous project into this new one.
>> Once
>> > > again
>> > > > > > > > > I was able to hit a breakpoint on the onModuleLoad method!
>> >
>> > > > > > > > > I am very excited to have this working!
>> >
>> > > > > > > > > On Oct 7, 8:32 pm, Sky <[email protected]>
>> wrote:
>> >
>> > > > > > > > > > I set GWT 2.0 as the SDK for my project and it changed
>> to the
>> > > new
>> > > > > > > > > > Development Swing UI In-browser mode instead of the old
>> > > hosted
>> > > > > > mode. I
>> > > > > > > > > > placed the given URL in both FF3.5 and IE8 and neither
>> auto
>> > > > > > installed
>> > > > > > > > > > the required plugin. Since my app is already compiled it
>> > > renders
>> > > > > > fine
>> > > > > > > > > > but I cannot debug. I tried manually installing the
>> correct
>> > > plugins
>> > > > > > > > > > fromhttp://
>> > > code.google.com/p/google-web-toolkit/wiki/UsingOOPHMyet
>> > > > > > > > > > the server is either only serving the compiled files or
>> > > something
>> > > > > > is
>> > > > > > > > > > wrong with the plugin because I cannot debug;
>> breakpoints are
>> > > not
>> > > > > > hit.
>> >
>> > > > > > > > > > Does anyone know what I am doing wrong?
>> >
>> > > > > > > > > > On Oct 7, 11:37 am, Joseph Arceneaux <
>> > > [email protected]>
>> > > > > > wrote:
>> >
>> > > > > > > > > > > May we presume that the Snow Leopard issue is now
>> history?
>> > > > > > > > > > > Thanks,
>> > > > > > > > > > > Joe
>> >
>> > > > > > > > > > > On Mon, Oct 5, 2009 at 4:43 PM, Amit Manjhi <
>> > > > > > [email protected]> wrote:
>> >
>> > > > > > > > > > > > Hi everyone,
>> >
>> > > > > > > > > > > > We are excited to release the first milestone build
>> for
>> > > GWT 2.0
>> > > > > > today.
>> > > > > > > > > > > > This milestone provides early access (read: known to
>> > > still be
>> > > > > > > > > > > > unfinished and buggy) to the various bits of core
>> > > functionality
>> > > > > > that
>> > > > > > > > > > > > will be coming in GWT 2.0. Please download the bits
>> from:
>> >
>> > >http://code.google.com/p/google-web-toolkit/downloads/list?can=1&q=2..
>> ..
>> >
>> > > > > > > > > > > > Things that are changing with GWT 2.0 that might
>> > > otherwise be
>> > > > > > > > > > > > confusing without explanation
>> > > > > > > > > > > > * Terminology changes: We're going to start using
>> the
>> > > term
>> > > > > > > > > > > > "development mode" rather than the old term "hosted
>> > > mode." The
>> > > > > > term
>> > > > > > > > > > > > "hosted mode" was sometimes confusing to people, so
>> we'll
>> > > be
>> > > > > > using the
>> > > > > > > > > > > > more descriptive term from now on. For similar
>> reasons,
>> > > we'll
>> > > > > > be using
>> > > > > > > > > > > > the term "production mode" rather than "web mode"
>> when
>> > > > > > referring to
>> > > > > > > > > > > > compiled script.
>> >
>> > > > > > > > > > > > * Changes to the distribution: Note that there's
>> only one
>> > > > > > download,
>> > > > > > > > > > > > and it's no longer platform-specific. You download
>> the
>> > > same zip
>> > > > > > file
>> > > > > > > > > > > > for every development platform. This is made
>> possible by
>> > > the
>> > > > > > new
>> > > > > > > > > > > > plugin approach used to implement development mode
>> (see
>> > > below).
>> > > > > > The
>> > > > > > > > > > > > distribution file does not include the browser
>> plugins
>> > > > > > themselves;
>> > > > > > > > > > > > those are downloaded separately the first time you
>> use
>> > > > > > development
>> > > > > > > > > > > > mode in a browser that doesn't have the plugin
>> installed.
>> >
>> > > > > > > > > > > > Functionality that will be coming in GWT 2.0
>> > > > > > > > > > > > * In-Browser Development Mode: Prior to 2.0, GWT
>> hosted
>> > > mode
>> > > > > > provided
>> > > > > > > > > > > > a special-purpose "hosted browser" to debug your GWT
>> > > code. In
>> > > > > > 2.0, the
>> > > > > > > > > > > > web page being debugged is viewed within a
>> regular-old
>> > > browser.
>> > > > > > > > > > > > Development mode is supported through the use of a
>> > > native-code
>> > > > > > plugin
>> > > > > > > > > > > > for each browser. In other words, you can use
>> development
>> > > mode
>> > > > > > > > > > > > directly from Safari, Firefox, IE, and Chrome.
>> >
>> > > > > > > > > > > > * Code Splitting: Developer-guided code splitting
>> allows
>> > > you to
>> > > > > > chunk
>> > > > > > > > > > > > your GWT code into multiple fragments for faster
>> startup.
>> > > > > > Imagine
>> > > > > > > > > > > > having to download a whole movie before being able
>> to
>> > > watch it.
>> > > > > > Well,
>> > > > > > > > > > > > that's what you have to do with most Ajax apps these
>> days
>> > > --
>> > > > > > download
>> > > > > > > > > > > > the whole thing before using it. With code
>> splitting, you
>> > > can
>> > > > > > arrange...
>> >
>> > read more »
>>
>>
>
>
> --
> Miguel
>
> >
>

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