I am using Snow Leopard w/ Eclipse Plugin.  When I run in Development
mode, my development mode window is under constant beach ball.

How do you work around this issue?  are there directions anywhere?

thanks-
Mike



On Oct 9, 5:36 pm, Ben <[email protected]> wrote:
> Hey, Guys,
>
> Thanks for the reply. I just found out that it is an open bug for
> OOPHM on Mac OS X. If you are curious, the bug is 
> here:http://code.google.com/p/google-web-toolkit/issues/detail?id=3923.
>
> cheers
> Ben
>
> On Oct 9, 2:01 pm, Christian Goudreau <[email protected]>
> wrote:
>
> > I did the same trick as Sky to get my project to work. But I still have to
> > problems.
>
> > First : When I lauch it in development mode, I can't close the development
> > mode hosted window without closing eclipse, that's anoying because I can't
> > switch to debug mode... So now, I just run it in debug without brake point
> > to make sure I'm able to stop it and close the development mode hosted
> > window.
>
> > Second : I have the new project html files instead of the one I'm using with
> > my project ! That's really weird, because on top of my application I have
> > everything from the new project html file, but my JS files, css files ar
> > linked correctly ! LOL
>
> > Christian
>
> > On Fri, Oct 9, 2009 at 1:36 PM, Ben <[email protected]> wrote:
>
> > > Sky, thanks for you reply. I am using Eclipse 3.5.0 (I am not sure
> > > updating to 3.5.1 matters) and my google eclipse plugin is uptodate.It
> > > still throws that exception if I just use default google plugin launch
> > > configuration.
>
> > > On Oct 8, 5:39 pm, Sky <[email protected]> wrote:
> > > > Ben, with 2.0 my projects launch the development shell when using the
> > > > Google plugin launch options. It launched for me even when I just
> > > > changed a project from 1.7.1 to 2.0, but you could try creating a
> > > > whole new project with 2.0 from the start and copy the files over from
> > > > the old project.
>
> > > > Make sure the google plugin and the appengine is fully up to date.
> > > > What version of Ecipse are you using? Try downloading the new 3.5.1
> > > > version.
>
> > > > Sorry I can't help any more than that. gl
>
> > > > On Oct 8, 3:50 pm, Ben <[email protected]> wrote:
>
> > > > > I have noticed that if you use Google Plugin to launch your project
> > > > > with 2.0 jar. The development shell does not launch at all. You have
> > > > > to launch it as a Java Application and set up some parameters by
> > > > > yourself, then you are able to see that GWT Develop Mode popup shell
> > > > > window. Is my observation correct?
>
> > > > > On Oct 8, 1:33 pm, Sky <[email protected]> wrote:
>
> > > > > > I got debugging to work!
>
> > > > > > I created a new GWT web app with the Eclipse google plugin using GWT
> > > > > > 2.0MS1 as the SDK. This is what most likely solved my problem. 
> > > > > > Simply
> > > > > > changing a project from GWT 1.7.1 to 2.0 must not be making all the
> > > > > > necessary changes to the auto generated files to be properly
> > > > > > compatible. Obviously this sort of thing will be ironed out for
> > > > > > release.
>
> > > > > > Then I needed to first launch (not a debug launch) the newly created
> > > > > > GWT web app (with the default app still intact). I tried this with a
> > > > > > browser that did not have the plugin installed (FF3.5) and when
> > > > > > navigating to the URL it auto directed me to the plugin install web
> > > > > > page and after installing the plugin the web app was rendered
> > > > > > correctly. Note that at this point I have not compiled the app so 
> > > > > > the
> > > > > > plugin is indeed doing its job! The java code is what is interacting
> > > > > > synchronously with the browser instead of the compiled JS!
>
> > > > > > Note that I had first attempted to launch the app in debug mode 
> > > > > > which
> > > > > > gave me 3 errors related to the Appengine
> > > > > > (com.google.apphosting.utils.jetty... yet eclipse could not resolve
> > > > > > com.google.apphosting.utils.jetty) but those errors went away as 
> > > > > > soon
> > > > > > as I did a non debug launch. In other words, the app was able to do 
> > > > > > a
> > > > > > debug launch only after doing a regular launch.
>
> > > > > > With the debug launch successful I was able to hit a breakpoint in
> > > the
> > > > > > onModuleLoad method of this default web app! I then copied all the
> > > > > > required files from my previous project into this new one. Once 
> > > > > > again
> > > > > > I was able to hit a breakpoint on the onModuleLoad method!
>
> > > > > > I am very excited to have this working!
>
> > > > > > On Oct 7, 8:32 pm, Sky <[email protected]> wrote:
>
> > > > > > > I set GWT 2.0 as the SDK for my project and it changed to the new
> > > > > > > Development Swing UI In-browser mode instead of the old hosted
> > > mode. I
> > > > > > > placed the given URL in both FF3.5 and IE8 and neither auto
> > > installed
> > > > > > > the required plugin. Since my app is already compiled it renders
> > > fine
> > > > > > > but I cannot debug. I tried manually installing the correct 
> > > > > > > plugins
> > > > > > > fromhttp://code.google.com/p/google-web-toolkit/wiki/UsingOOPHMyet
> > > > > > > the server is either only serving the compiled files or something
> > > is
> > > > > > > wrong with the plugin because I cannot debug; breakpoints are not
> > > hit.
>
> > > > > > > Does anyone know what I am doing wrong?
>
> > > > > > > On Oct 7, 11:37 am, Joseph Arceneaux <[email protected]>
> > > wrote:
>
> > > > > > > > May we presume that the Snow Leopard issue is now history?
> > > > > > > > Thanks,
> > > > > > > > Joe
>
> > > > > > > > On Mon, Oct 5, 2009 at 4:43 PM, Amit Manjhi <
> > > [email protected]> wrote:
>
> > > > > > > > > Hi everyone,
>
> > > > > > > > > We are excited to release the first milestone build for GWT 
> > > > > > > > > 2.0
> > > today.
> > > > > > > > > This milestone provides early access (read: known to still be
> > > > > > > > > unfinished and buggy) to the various bits of core 
> > > > > > > > > functionality
> > > that
> > > > > > > > > will be coming in GWT 2.0. Please download the bits from:
>
> > >http://code.google.com/p/google-web-toolkit/downloads/list?can=1&q=2....
>
> > > > > > > > > Things that are changing with GWT 2.0 that might otherwise be
> > > > > > > > > confusing without explanation
> > > > > > > > > * Terminology changes: We're going to start using the term
> > > > > > > > > "development mode" rather than the old term "hosted mode." The
> > > term
> > > > > > > > > "hosted mode" was sometimes confusing to people, so we'll be
> > > using the
> > > > > > > > > more descriptive term from now on. For similar reasons, we'll
> > > be using
> > > > > > > > > the term "production mode" rather than "web mode" when
> > > referring to
> > > > > > > > > compiled script.
>
> > > > > > > > > * Changes to the distribution: Note that there's only one
> > > download,
> > > > > > > > > and it's no longer platform-specific. You download the same 
> > > > > > > > > zip
> > > file
> > > > > > > > > for every development platform. This is made possible by the
> > > new
> > > > > > > > > plugin approach used to implement development mode (see 
> > > > > > > > > below).
> > > The
> > > > > > > > > distribution file does not include the browser plugins
> > > themselves;
> > > > > > > > > those are downloaded separately the first time you use
> > > development
> > > > > > > > > mode in a browser that doesn't have the plugin installed.
>
> > > > > > > > > Functionality that will be coming in GWT 2.0
> > > > > > > > > * In-Browser Development Mode: Prior to 2.0, GWT hosted mode
> > > provided
> > > > > > > > > a special-purpose "hosted browser" to debug your GWT code. In
> > > 2.0, the
> > > > > > > > > web page being debugged is viewed within a regular-old 
> > > > > > > > > browser.
> > > > > > > > > Development mode is supported through the use of a native-code
> > > plugin
> > > > > > > > > for each browser. In other words, you can use development mode
> > > > > > > > > directly from Safari, Firefox, IE, and Chrome.
>
> > > > > > > > > * Code Splitting: Developer-guided code splitting allows you 
> > > > > > > > > to
> > > chunk
> > > > > > > > > your GWT code into multiple fragments for faster startup.
> > > Imagine
> > > > > > > > > having to download a whole movie before being able to watch 
> > > > > > > > > it.
> > > Well,
> > > > > > > > > that's what you have to do with most Ajax apps these days --
> > > download
> > > > > > > > > the whole thing before using it. With code splitting, you can
> > > arrange
> > > > > > > > > to load just the minimum script needed to get the application
> > > running
> > > > > > > > > and the user interacting, while the rest of the app is
> > > downloaded as
> > > > > > > > > needed.
>
> > > > > > > > > * Declarative User Interface: GWT's UiBinder now allows you to
> > > create
> > > > > > > > > user interfaces mostly declaratively. Previously, widgets had
> > > to be
> > > > > > > > > created and assembled programmatically, requiring lots of 
> > > > > > > > > code.
> > > Now,
> > > > > > > > > you can use XML to declare your UI, making the code more
> > > readable,
> > > > > > > > > easier to maintain, and faster to develop. The Mail sample has
> > > been
> > > > > > > > > updated to use the new declarative UI.
>
> > > > > > > > > * Bundling of resources (ClientBundle): GWT has shipped with
> > > > > > > > > ImageBundles since GWT v1.4, giving developers automatic
> > > spriting of
> > > > > > > > > images. ClientBundle generalizes this technique, bringing the
> > > power of
> > > > > > > > > combining and optimizing resources into one download to things
> > > like
> > > > > > > > > text files, CSS, and XML. This means fewer network round 
> > > > > > > > > trips,
> > > which
> > > > > > > > > in turn can decrease application latency -- especially on
> > > mobile
> > > > > > > > > applications.
>
> > > > > > > > > * Using HtmlUnit for running GWT tests: GWT 2.0 no longer uses
> > > SWT or
> > > > > > > > > the old mozilla code (on linux) to run GWT tests. Instead, it
> > > uses
> > > > > > > > > HtmlUnit as the built-in browser. HtmlUnit is 100% Java. This
> > > means
> > > > > > > > > there is a single GWT distribution for linux, mac, and 
> > > > > > > > > windows,
> > > and
> > > > > > > > > debugging GWT Tests in development mode can be done entirely 
> > > > > > > > > in
> > > a Java
> > > > > > > > > debugger.
>
> > > > > > > > > Known issues
> > > > > > > > > *  If you are planning to run the webAppCreator, i18nCreator,
>
> ...
>
> read more »
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