I quasi-ported the Phys2d Java physics library to run with GWT and gwt- g2d (for HTML5 canvas rendering). You can see the result (and download the library source) here:
http://edgeofvision.com/2010/01/22/initial-release-of-gwt-phys2d-javascriptgwt-physics-engine/ http://gwt-phys2d.appspot.com If anybody's interested in actually using this and/or contributing, I'd be happy to clean things up and create a Google Code project for it. It was pretty much just a self-education project though, so I probably won't be doing too much more with it myself. I imagine it might be handy for a GWT game programming project out there, though. -- Neil -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
