Sounds like an awful lot of extra work to simply avoid learning CSS.
Don't get me wrong, CSS is kind of clunky, but I find it hard to
imagine that this new solution would be significantly more elegant.

-Ben

On Feb 16, 8:31 pm, Kurtt <[email protected]> wrote:
> GWT 2.2 introduces the Canvas, which is actually a 2D-API. This is
> exactly what Java Swing is based on. And we can create a LooknFeel
> class for GWT, which wraps a set of painting Canvas method. If we set
> the app a certain LooknFeel, when a widget is showing , the widget
> asks the LooknFeel to draw the UI for it according to its own state.
> This is similar to how the Java Swing pluggable LooknFeel works.
>
> benefits are that, 1) apps don't need CSS to define the look. For pure
> desktop-app developers like me, i find trouble in writing perfect
> CSSs. 2) Further, this guarantees the unified look across platform,
> while sometimes you have to write different CSS styles for different
> browsers. 3) Canvas supports drawing in the vector way. Nimbus in
> Swing is a LooknFeel based on vector-rendering.
>
> What do you think, guys?
>
> And, allow me to complain that the Canvas class under GWT 2.2.0
> removed the support for IE 6/7/8. Even though some few effects are not
> displayed perfectly in IE and are 30x slower because the canvas tag is
> actually simulated, I need the Canvas in IE 6/7/8. Cause in china, the
> IE6/7/8 occupies a worth-noting market share (Microsoft executives:
> China is IE6 die biggest obstacle:http://www.amieindia.net/
> viewtopic.php?f=244&t=15183).

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