Hey guys,

So I'm designing an application to be used on tablets and phones. With the 
introduction of the new iPad, my images are getting BIG. Real big. HUGE. 
They're so big at this point, that it's really unwieldy to download the 
ginormous ImageBundle; further, when scaled down in the browser, the images 
aren't presentable anymore on smaller devices.

I was wondering if anyone had started developing a 
resolution dependent ImageBundle, where I could define screen densities and 
have corresponding packages, much like the Android concepts. If not, I 
believe that this would be a useful extension to the framework as things 
like PhoneGap, MobileObjects and mgwt are really starting to push GWT 
successfully on to the mobile devices. Could someone who has some 
familiarity with the ImageBundle source point me in the direction of the 
Linker for that class?

Thanks,

E

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