Hey guys, So I'm designing an application to be used on tablets and phones. With the introduction of the new iPad, my images are getting BIG. Real big. HUGE. They're so big at this point, that it's really unwieldy to download the ginormous ImageBundle; further, when scaled down in the browser, the images aren't presentable anymore on smaller devices.
I was wondering if anyone had started developing a resolution dependent ImageBundle, where I could define screen densities and have corresponding packages, much like the Android concepts. If not, I believe that this would be a useful extension to the framework as things like PhoneGap, MobileObjects and mgwt are really starting to push GWT successfully on to the mobile devices. Could someone who has some familiarity with the ImageBundle source point me in the direction of the Linker for that class? Thanks, E -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-web-toolkit/-/NpdYU4hE_w8J. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
