Hi Daniel. Thanks for your reply. I'm trying to generalize (and smooth) polygons, not lines, so your suggestion do not apply. Any other hint? All the best.
On Tue, 3 Nov 2009 18:20:39 +0000, Daniel Bundala <[email protected]> wrote: > Try v.build.polylines. This was discussed couple of times before. So > you might want to have a look at some older discussions. -- http://faunalia.it/pc _______________________________________________ grass-dev mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/grass-dev
