Paolo Cavallini wrote:
Hi Daniel.
Thanks for your reply. I'm trying to generalize (and smooth) polygons, not
lines, so your suggestion do not apply.
No, Daniel's suggestions do apply because you want to generalize boundaries. If an area is defined by many short boundaries, there is nothing to smooth because each boundary is processed separately and you need to build polylines first in order to get nice results. See previous posts on this topic.

Also type=boundary instead of type=area would help.

Markus M

Any other hint?
All the best.

On Tue, 3 Nov 2009 18:20:39 +0000, Daniel Bundala <[email protected]>
wrote:

Try v.build.polylines. This was discussed couple of times before. So
you might want to have a look at some older discussions.
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