Not only in theory, I actually use it all the time :-). And you can
achieve the same by setting all the areas outside your target area to
NULL. I like how the combination of the two gives you a fine control
over how you want to sample an area. You can even do the same with the
cover layer. Although to be honest, I don't really see the added value
of having this option to define a cover layer, but that is another point.
By the way, it seems the issue of under-sampling was solved too? At
least, in the limited trials I did, when generating random points I am
actually getting the requested number of sample points, which I didn't
previously! Super!!
Cheers,
Paulo
On 02/07/2013 09:39 AM, Markus Metz wrote:
On Thu, Feb 7, 2013 at 8:34 AM, Paulo van Breugel
<[email protected]> wrote:
Thanks pointing it out. I have actually used the script some time ago. I
think I found that it becomes a bit slow when working with large number of
points, but I am going to try in grass 7, see if it is any faster due to
faster vector handling.
In theory, r.random should work for irregular areas if you set a MASK.
Markus M
Cheers,
Paulo
On Thu, Feb 7, 2013 at 2:44 AM, GRASS GIS <[email protected]> wrote:
#1874: latitudinal bias in sample points created with r.random
------------------------+---------------------------------------------------
Reporter: pvanbosgeo | Owner: grass-dev@…
Type: defect | Status: new
Priority: major | Milestone: 7.0.0
Component: Raster | Version: svn-trunk
Keywords: r.random | Platform: Linux
Cpu: x86-64 |
------------------------+---------------------------------------------------
Comment(by hamish):
> It's internal
(a friend was terrible with apostrophes and to/too/two & after too many
emails it begins to look natural and the bad habit has rubbed off on me!
argh!)
--
Ticket URL: <https://trac.osgeo.org/grass/ticket/1874#comment:6>
GRASS GIS <http://grass.osgeo.org>
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