Rectangle and Polygon primitives are coming.
Until then, taz' suggestion is best.

--
David Rutten
Robert McNeel & Associates


On Sep 30, 12:13 am, taz <[EMAIL PROTECTED]> wrote:
> opposablethumbs,
>
> You're right there isnota rectangle primative.  You're best approach
> may be to create 4 points and connect them with a closed polyline.
>
> taz
>
> On Sep 29, 3:19 pm, opposablethumbs <[EMAIL PROTECTED]> wrote:
>
>
>
> > I'm a fish out of water.
> > How would I make a simple rectangle that I can control the X, and Y
> > length?
> > I couldn't find a rectangle primitive.- Hide quoted text -
>
> - Show quoted text -

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