Rectangle and Polygon primitives are coming. Until then, taz' suggestion is best.
-- David Rutten Robert McNeel & Associates On Sep 30, 12:13 am, taz <[EMAIL PROTECTED]> wrote: > opposablethumbs, > > You're right there isnota rectangle primative. You're best approach > may be to create 4 points and connect them with a closed polyline. > > taz > > On Sep 29, 3:19 pm, opposablethumbs <[EMAIL PROTECTED]> wrote: > > > > > I'm a fish out of water. > > How would I make a simple rectangle that I can control the X, and Y > > length? > > I couldn't find a rectangle primitive.- Hide quoted text - > > - Show quoted text -
