thanks heaps David,
just one more little tiny question
is there a way that I can change the "cell outline" of the grid
according to the change i have made on the actual "grid points"?



again
millions of thanks !



-sam

On Oct 16, 12:04 am, David Rutten <[EMAIL PROTECTED]> wrote:
> Sam,
>
> the hexagonal grid essentially generates a bunch of hexagons. The
> points of the grid are all the hexagon corners combined, meaning that
> on the inside of the grid every single point has 2 coincident points.
> Along the edges of the grid, coincidence is either 1 or zero depending
> on the corner. So when you move points you have to figure out if you
> want to move all coincident points at a specific location, or if just
> moving a few is good enough.
>
> There's a number of ways in which you can distort a point list:
>
> 1) extract a few points using Cull, SubSet, Item, Dispatch etc. then
> moving those points.
> 2) create an individual motion vector for each and every point in the
> set. If you supply a zero-length vector for some points, they will
> remain in place while others are moved about.
>
> The advantage of the second approach is that your point order remains
> the same, thus you can easily use the new and old coordinates knowing
> they'll be at similar indices in the list.
>
> --
> David Rutten
> Robert McNeel & Associates
>
> On Oct 15, 3:21 pm, sam <[EMAIL PROTECTED]> wrote:
>
> > 1st . really sorry if my problem sounds a bit stupid.
> > 2nd. Im plnning to do the following, and i cant find the right way to
> > do it:
> > a.create a hexagonal grid
> > b.pick a few of its point
> > c.move them along the z axis
> > d.and have the new hexagonal grid, that is not planer any more (since
> > some of its point have different heights)
>
> > now, what I have done, is that
> > I have picked some of the points with the "cull" tool
> > created my vertical line starting from those points
> > picked the end of the line
> > thats it.
> > I dont know how to create the new grid ...
> > I dont even know if Im using the right method...
>
> > I will upload my grasshopper file in case it helps. (im using the old
> > version though)
>
> > I would deeply appriciate ANY help or suggestion or tip ....

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