thanks heaps David, just one more little tiny question is there a way that I can change the "cell outline" of the grid according to the change i have made on the actual "grid points"?
again millions of thanks ! -sam On Oct 16, 12:04 am, David Rutten <[EMAIL PROTECTED]> wrote: > Sam, > > the hexagonal grid essentially generates a bunch of hexagons. The > points of the grid are all the hexagon corners combined, meaning that > on the inside of the grid every single point has 2 coincident points. > Along the edges of the grid, coincidence is either 1 or zero depending > on the corner. So when you move points you have to figure out if you > want to move all coincident points at a specific location, or if just > moving a few is good enough. > > There's a number of ways in which you can distort a point list: > > 1) extract a few points using Cull, SubSet, Item, Dispatch etc. then > moving those points. > 2) create an individual motion vector for each and every point in the > set. If you supply a zero-length vector for some points, they will > remain in place while others are moved about. > > The advantage of the second approach is that your point order remains > the same, thus you can easily use the new and old coordinates knowing > they'll be at similar indices in the list. > > -- > David Rutten > Robert McNeel & Associates > > On Oct 15, 3:21 pm, sam <[EMAIL PROTECTED]> wrote: > > > 1st . really sorry if my problem sounds a bit stupid. > > 2nd. Im plnning to do the following, and i cant find the right way to > > do it: > > a.create a hexagonal grid > > b.pick a few of its point > > c.move them along the z axis > > d.and have the new hexagonal grid, that is not planer any more (since > > some of its point have different heights) > > > now, what I have done, is that > > I have picked some of the points with the "cull" tool > > created my vertical line starting from those points > > picked the end of the line > > thats it. > > I dont know how to create the new grid ... > > I dont even know if Im using the right method... > > > I will upload my grasshopper file in case it helps. (im using the old > > version though) > > > I would deeply appriciate ANY help or suggestion or tip ....
