Sorry, the explanation is not exactly right since the copy and orientation happen at the same time and in the same component. New explanation: First divide rail curve in the number of desired points. Then calculate tangent direction in the "rotation curve" at the same parameter of the rail curve. Then place profile curve in the rail curve a number of times using the previously acquired points and at the same time make them face the previously acquired direction.
On Oct 18, 2:35 am, visose <[EMAIL PROTECTED]> wrote: > I tried to replicate what I think you are trying to > achieve:http://grasshopper3d.googlegroups.com/web/arrayrotate.jpg. Maybe I'm > not even close, you tell me. > I'm not sure of what you mean when you say "the rotation of the shape > by the curvature of a second "rotation" curve at that paramter". > What I did (I think) is: first copy the profile curve a number of > times along a rail curve without changing its direction, then orient > those profiles so that if they were placed in the same place but on > the other 'rotation curve', they would be placed perpendicular to the > tangent of the curve at that point. > > On Oct 17, 6:23 pm, "[EMAIL PROTECTED]" > > <[EMAIL PROTECTED]> wrote: > > hi, > > > as a simple examle, I would like to copy one shape along a curve, > > controlling the number of instances with a slide and the rotation of > > the shape by the curvature of a second "rotation" curve at that > > paramter, loft that shape with another etc... > > > I have scripted something similar, but trouble is, in the first place > > I cant even get the shape to get copied along the path curve ... > > as a concept how do I copy 1 shape to a different location ... > > > thanks
