I'll tell you if you tell me how you got to display a picture on a usenet post.
Ok, I'll tell you anyway: Create a vertical line for every point and make them so that they intersect the surface, then use the "intersect brep with line" component to get the points. On Dec 8, 9:29 am, luka <[EMAIL PROTECTED]> wrote: > Hello all, > > I was wondering what is the easiest way to get lines which are projected > from one plane (populated by points in a grid) to the other deformed surface > . I was trying to use BRep CP but it doesn't really project the lines > because surface which i deformed is quite wavy so points are concentrated on > the peaks of the surface. of course in the top view both surfaces have same > size/position - just Z component is diferent. > thanks > JaHko > > surface.jpg > 725KViewDownload
