I'll tell you if you tell me how you got to display a picture on a
usenet post.

Ok, I'll tell you anyway:
Create a vertical line for every point and make them so that they
intersect the surface, then use the "intersect brep with line"
component to get the points.

On Dec 8, 9:29 am, luka <[EMAIL PROTECTED]> wrote:
> Hello all,
>
> I was wondering what is the easiest way to get lines which are projected
> from one plane (populated by points in a grid) to the other deformed surface
> . I was trying to use BRep CP but it doesn't really project the lines
> because surface which i deformed is quite wavy so points are concentrated on
> the peaks of the surface. of course in the top view both surfaces have same
> size/position - just Z component is diferent.
> thanks
> JaHko
>
>  surface.jpg
> 725KViewDownload

Reply via email to