I gave the moving of the 'interior' grid points a shot and uploaded my def (gridpoint_basic2pt.ghx) - long vacation is making me a bit restless.
I'm still pretty new to GH but it seems like the biggest hurdle you'd come up with next (if you used my attempt as a starting point) is organizing the points into a list that you'd be able to easily/ repeatedly manipulate. Maybe someone with a little more experience will be able to step in and give some more advice. -Aaron On Dec 30 2008, 6:55 pm, jeffc <[email protected]> wrote: > i have generated a grid of uv points from a predefined surface. What > I would like to do is be able to have the points move based on the > position of attractor points that i can manipulate. I have seen and > understand the tutorial about patterning circles based on multiple > attractor points- this changes the size of the radius of circles > according their distance from specified attractor points. I want to > add another parameter to this. For example, I want the center points > of the circles (or the points of the grid) to move 25% of their > existing distance towards the attractor points, which can be manually > moved around and manipulated in rhino. > This is the basic question i have, but further... > -is this possible with more than one attractor point, ie. for grid > points to move 25% of their existing distance only towards the > attractor point that they are closest to, or to an averaged location > in between two attractor points? > -is it possible for me to keep the grid points that lie on the edges > of the predefined surface fixed so that the pattern I apply to the > manipulated grid will fit nicely within the edges of the surface? > > thanks so much for anyones help! this is a great site
