I gave the moving of the 'interior' grid points a shot and uploaded my
def (gridpoint_basic2pt.ghx) - long vacation is making me a bit
restless.

I'm still pretty new to GH but it seems like the biggest hurdle you'd
come up with next (if you used my attempt as a starting point) is
organizing the points into a list that you'd be able to easily/
repeatedly manipulate. Maybe someone with a little more experience
will be able to step in and give some more advice.

-Aaron

On Dec 30 2008, 6:55 pm, jeffc <[email protected]> wrote:
> i have generated a grid of uv points from a predefined surface.  What
> I would like to do is be able to have the points move based on the
> position of attractor points that i can manipulate.  I have seen and
> understand the tutorial about patterning circles based on multiple
> attractor points- this changes the size of the radius of circles
> according their distance from specified attractor points.  I want to
> add another parameter to this.  For example, I want the center points
> of the circles (or the points of the grid) to move 25% of their
> existing distance towards the attractor points, which can be manually
> moved around and manipulated in rhino.
> This is the basic question i have, but further...
> -is this possible with more than one attractor point, ie. for grid
> points to move 25% of their existing distance only towards the
> attractor point that they are closest to, or to an averaged location
> in between two attractor points?
> -is it possible for me to keep the grid points that lie on the edges
> of the predefined surface fixed so that the pattern I apply to the
> manipulated grid will fit nicely within the edges of the surface?
>
> thanks so much for anyones help! this is a great site

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