I often use Alt+Arrow keys (nudge keys) to modify existing geometry in small steps.
How is that done? When I try it the whole slider-component moves around in Grasshopper. On 17 Jan, 10:37, David Rutten <[email protected]> wrote: > You could reference a point (or even a line segment) in Rhino which > defines the wind direction and strength. Then convert that line > segment into a vector and use it inside your definition. > Now, if you adjust the line in Rhino, grasshopper will respond. Note > that rhino never responds DURING a drag, only once you let go. I often > use Alt+Arrow keys (nudge keys) to modify existing geometry in small > steps. > > -- > David Rutten > Robert McNeel & Associates > > On Jan 16, 7:54 pm, CMRHM <[email protected]> wrote: > > > " geometry reacting to a law curve for example, or reacting to > > attractors ?" > > Yes. This is sth I am looking for. > > > I am doing an architecture experiment. I want to create a building > > structure which changes its shape when the wind change its direction. > > > The first step would be to have a vertex matrix, then when a force hit > > it, this matrix changed its form. > > > Is it clear? I can try tonight to see if I can post an image or not. > > > On Jan 16, 11:42 am, baldino <[email protected]> wrote: > > > > can you explain what you mean by "dynamic response" ? geometry > > > reacting to a law curve for example, or reacting to attractors ? this > > > is possible in GH > > > do you have some project images to illustrate what you mean ? > > > > On Jan 16, 5:22 pm, CMRHM <[email protected]> wrote: > > > > > Several years ago In architecture field, there are quite a few > > > > architects use Maya to create some sorts of bynamic response system to > > > > generate architectural built form. Can Grasshopper achieve this kind > > > > of effects now? I know it should be ok in theory since it is just a > > > > code. But in reality, I don't know if there are some existing > > > > functions can allow us to do such things?- Hide quoted text - > > > > - Show quoted text -
