great, I am looking forward to it.
Strange that the links are sometimes not working.

Bas

On Jan 27, 8:08 pm, postal256 <[email protected]> wrote:
> I believe I have solved the Boolean Diff problem by using a ScaleNU to
> scale to X and Y of the section plane by 1.1, to make sure it is a
> little larger.  It seems to Boolean fine and leave a clean underwater
> section at any level.  I'm cleaning some stuff up and will post an
> updated file sometime soon.
>
> Eric
>
> On Jan 27, 11:25 am, postal256 <[email protected]> wrote:
>
>
>
> > Thanks Bas,
>
> > I was having trouble last night with a small hull model when the
> > waterline was really low... It was sectioning the hull just fine, but
> > it wasn't producing a boolean diff.  I could make a large plane at
> > that height and it would boolean diff OK.  I think we may need to
> > change the way it slices the hull.
>
> > Also, to figure the cleanest/easiest way to get waterline length and
> > width, based off of that first section.  There are many ways, but I
> > found myself having to pick through Item List numbers a couple times.
> > Maybe use a Min/Max?
>
> > I'll try to clean it up some tonight.
>
> > Your link didn't work for some reason:
>
> >http://grasshopper3d.googlegroups.com/web/Hull+displacement+Volume+re...

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