Ok so we were able to make a random point grid gradient with a vb
script but now I would like to manually cull the list of points in the
script. Can anyone think of a way to identify points as they are seen
on the screen and manually prune them one by one. It would be like
cull pattern where you could identify the point to be culled by
clicking it. Any ideas for how I might make a vb script for this?

Thanks,

Branden

Here is the random point gradient list I'm trying to cull:

http://grasshopper3d.googlegroups.com/web/cull%20point%20list%20manually.ghx

On Feb 5, 7:20 pm, nednarb <[email protected]> wrote:
> So I'm a little new at this and hopefully this will be an easy one.
> Essentially I am trying to make a point grid which has a change of
> density based on the proximity of controlling points.  I am trying to
> make the actual dispersal random. I can generate a random point for
> for every point on the grid (x+random, y+random) but I would like some
> suggestions on how to add multiple points for each point on the grid
> based on its proximity to the control.  Thanks in advance.
>
> -Branden

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