Do you think there's a way I can [Rotate Plane] around the Z axis, using an "absolute" expression in the expression editor?
On Feb 19, 2:18 pm, David Rutten <[email protected]> wrote: > Hi nitsirk, > > this is a tricky problem in 3D. There is a component which aligns > planes, but it will adjust all the planes, not just the ones that you > see as flipped. > Then there's also the [Rotate Plan ]component which rotates a single > plane around the z-axis and the [Align Plane] which only operates on a > single plane. > > -- > David Rutten > [email protected] > Robert McNeel & Associates > > On Feb 19, 7:54 pm, nitsirk <[email protected]> wrote: > > > I'm trying to produce a set of planes from a series of vector normals. > > My problem is that the some of the planes are automatically rotating > > themselves so that the iso curves for them are upside down. Is there a > > way to always have something rotated in a positive position?
