Do you think there's a way I can [Rotate Plane] around the Z axis,
using an "absolute" expression in the expression editor?

On Feb 19, 2:18 pm, David Rutten <[email protected]> wrote:
> Hi nitsirk,
>
> this is a tricky problem in 3D. There is a component which aligns
> planes, but it will adjust all the planes, not just the ones that you
> see as flipped.
> Then there's also the [Rotate Plan ]component which rotates a single
> plane around the z-axis and the [Align Plane] which only operates on a
> single plane.
>
> --
> David Rutten
> [email protected]
> Robert McNeel & Associates
>
> On Feb 19, 7:54 pm, nitsirk <[email protected]> wrote:
>
> > I'm trying to produce a set of planes from a series of vector normals.
> > My problem is that the some of the planes are automatically rotating
> > themselves so that the iso curves for them are upside down. Is there a
> > way to always have something rotated in a positive position?

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