Resch has some very interesting work, well worth the Google search.

It reminded me of the work of Erik and Martin Demaine.  They reference
Resch, among others.

http://erikdemaine.org/curved/history/

-taz

On Apr 10, 6:07 pm, damien_alomar <[email protected]> wrote:
> Ron Resch is the Man!
>
> -Damien
>
> On Apr 10, 4:18 pm, Rchitekt <[email protected]> wrote:
>
> > I was playing around with one of Ron Resch's folded origami structures
> > and I made this 
> > file:http://grasshopper3d.googlegroups.com/web/Ron+Resch_folded+panels.ghx...
> > It's not perfect, and it's not using ik solvers so it's not nearly as
> > flexible as it could be... but it's a start at learning the logic
> > behind the system.  Feel free to modify and make it better.
> > -Andy
>
> > On Apr 10, 4:26 am, Dan <[email protected]> wrote:
>
> > > If you did decide to pursue the numerical constraint solver method
> > > David describes, this would be a good place to start:
>
> > >http://www.tsg.ne.jp/TT/cg/RigidOrigamiSimulation_e.ppt
>
> > > Also, I wonder if it might be possible to adapt one of the various
> > > spring simulators that people have been working on to this purpose.
>
> > > On Apr 10, 6:24 am, bleounis <[email protected]> wrote:
>
> > > > I'm working on trying simulate the movements in this origami 
> > > > modelhttp://digigami.wordpress.com/2009/04/10/tesselated-origami/
> > > > while modeling individual "cells"(= square panel) of this model is
> > > > easy figuring out the way parts of the folding affect the rest of the
> > > > model is quite difficult. Each cell's movements affect all the cells
> > > > around it. So at any time a cell is affecting and being affected by
> > > > the movements of 8 other cells.- Hide quoted text -
>
> > > - Show quoted text -

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