Resch has some very interesting work, well worth the Google search. It reminded me of the work of Erik and Martin Demaine. They reference Resch, among others.
http://erikdemaine.org/curved/history/ -taz On Apr 10, 6:07 pm, damien_alomar <[email protected]> wrote: > Ron Resch is the Man! > > -Damien > > On Apr 10, 4:18 pm, Rchitekt <[email protected]> wrote: > > > I was playing around with one of Ron Resch's folded origami structures > > and I made this > > file:http://grasshopper3d.googlegroups.com/web/Ron+Resch_folded+panels.ghx... > > It's not perfect, and it's not using ik solvers so it's not nearly as > > flexible as it could be... but it's a start at learning the logic > > behind the system. Feel free to modify and make it better. > > -Andy > > > On Apr 10, 4:26 am, Dan <[email protected]> wrote: > > > > If you did decide to pursue the numerical constraint solver method > > > David describes, this would be a good place to start: > > > >http://www.tsg.ne.jp/TT/cg/RigidOrigamiSimulation_e.ppt > > > > Also, I wonder if it might be possible to adapt one of the various > > > spring simulators that people have been working on to this purpose. > > > > On Apr 10, 6:24 am, bleounis <[email protected]> wrote: > > > > > I'm working on trying simulate the movements in this origami > > > > modelhttp://digigami.wordpress.com/2009/04/10/tesselated-origami/ > > > > while modeling individual "cells"(= square panel) of this model is > > > > easy figuring out the way parts of the folding affect the rest of the > > > > model is quite difficult. Each cell's movements affect all the cells > > > > around it. So at any time a cell is affecting and being affected by > > > > the movements of 8 other cells.- Hide quoted text - > > > > - Show quoted text -
