Andrew,

Nice project!  I haven't had a chance to look at your definition yet,
but is there a reason you set it up for polygon meshes?

Just wondering since that's the most undercooked Grasshopper
toolbar...

-taz

On Apr 10, 8:06 pm, Andrew Heumann <[email protected]> wrote:
> http://groups.google.com/group/grasshopper3d/web/meshtools.jpg
>
> Just finished a definition for deforming meshes with points or curves.
> Example of how data tree structure makes it easy to manipulate
> geometry with a variable number of attractors/influence points.
>
> Download 
> here:http://heumanndesigntech.wordpress.com/2009/04/10/mesh-deformation-to...
>
> Andrew

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