thanks Andrew... i never knew that about patched surfaces, but it
makes sense ... your suggestion of rebuilding with edge curves is
right on and exactly how i diffused the problem...
thx
natesthetics
On Apr 15, 12:33 pm, Andrew Heumann <[email protected]> wrote:
> Patch surfaces are trimmed surfaces, and the divide components work on
> the untrimmed surface. You can extract trim data from a surface and
> reapply it to another surface, but I'm not sure that works with
> subsurfaces. It's possible you could solve the issue with a clever
> boolean intersection or simply manually trimming the output. One
> alternative option, provided you're a little flexible about the shape
> of the surface, is to take the border that you're patching and divide
> it into 3 or 4 curves from which to make an edge surface. This results
> in a slightly different surface but (I think always - correct me if
> I'm wrong) produces a complete untrimmed UV grid surface, and you
> won't have the same problem.
>
> Hope this is helpful,
>
> Andrew
>
> On Apr 15, 12:41 pm, natesthetics <[email protected]> wrote:
>
> > the subsurface division of a patched surface I have is dividing beyond
> > the original boundary of the surface... does anyone know why or how to
> > fix
> > thx
> > natesthetics