Thanks David and Luis, Scripting MakeRhinoContours looks like the right option in this case, cheers.
Dan On Apr 26, 12:59 pm, fraguada <[email protected]> wrote: > Dan, Have you tried MeshToNurb command in Rhino? Converts the mesh > faces to surfaces. > > Luis > > On Apr 26, 1:05 pm, Dan <[email protected]> wrote: > > > Is there a straightforward way to find the intersection curves of a > > mesh with a plane? > > > I'm starting from an ordered set of points. Building the mesh is fine, > > and I can find intersections after baking, but I'd like to do it > > 'live' in GH > > > If there was a way to make a degree 1 NURBS surface that would also > > work, as it is the unrounded geometry I am after. > > > The mesh is all quads, and I suppose I could split it and remake each > > face as a separate 4pt surface, but is there a better/quicker way? > > > thanks > > > Dan
