Thanks David and Luis,

Scripting MakeRhinoContours looks like the right option in this case,
cheers.

Dan

On Apr 26, 12:59 pm, fraguada <[email protected]> wrote:
> Dan, Have you tried MeshToNurb command in Rhino?  Converts the mesh
> faces to surfaces.
>
> Luis
>
> On Apr 26, 1:05 pm, Dan <[email protected]> wrote:
>
> > Is there a straightforward way to find the intersection curves of a
> > mesh with a plane?
>
> > I'm starting from an ordered set of points. Building the mesh is fine,
> > and I can find intersections after baking, but I'd like to do it
> > 'live' in GH
>
> > If there was a way to make a degree 1 NURBS surface that would also
> > work, as it is the unrounded geometry I am after.
>
> > The mesh is all quads, and I suppose I could split it and remake each
> > face as a separate 4pt surface, but is there a better/quicker way?
>
> > thanks
>
> > Dan

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