Hi, I am trying to make a definition immitating Mr. Dritsas's prototyping script in grasshopper but have failed so far. I have multiple intersecting and merging surfaces ( Tubes) I have modelled with T-Spline modeling tools and now have to make a laser cut prototype from it.has anyone been able to make a ribbing definition in grasshppper that can generate ribs (not just in x,y) but based on isocurves (an offset of ). Any help or direction would be much appreciated.
http://dritsas.jeneratiff.com/fabrication/ Arya
