Hi,

I am trying to make a definition immitating Mr. Dritsas's prototyping
script in grasshopper but have failed so far.
I have multiple intersecting and merging surfaces ( Tubes) I have
modelled with T-Spline modeling tools and now have to make a laser cut
prototype from it.has anyone been able to make a ribbing definition in
grasshppper that can generate ribs (not just in x,y) but based on
isocurves (an offset of ). Any help or direction would be much
appreciated.

http://dritsas.jeneratiff.com/fabrication/

Arya

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