riad mazloum wrote: > I was just wondering what algorithm d.path uses to find the shortest > path, Dijkstra's? or maybe another one
Apparently it does use Dijkstra's method. lib/vector/Vlib/net.c calls lib/vector/dglib/graph.c dglShortestPath(), which calls dgl_dijkstra_V1() or dgl_dijkstra_V2() from lib/vector/dglib/graph_v1.c or lib/vector/dglib/graph_v2.c but I'm not sure which version is used. (1 or 2) [I couldn't track where dglGraph_s *pGraph->Version was populated or if DGL_V2 macro was defined] Hamish _______________________________________________ grassuser mailing list [email protected] http://grass.itc.it/mailman/listinfo/grassuser

