i was trying for shortest path first could anyone tell me how doese it calculates and wht o/p it gives in experimental form thank you>
riad mazloum wrote: > > I was just wondering what algorithm d.path uses to find the shortest > > path, Dijkstra's? or maybe another one > > Apparently it does use Dijkstra's method. > > lib/vector/Vlib/net.c calls lib/vector/dglib/graph.c dglShortestPath(), > which calls dgl_dijkstra_V1() or dgl_dijkstra_V2() from > lib/vector/dglib/graph_v1.c or lib/vector/dglib/graph_v2.c > > but I'm not sure which version is used. (1 or 2) > [I couldn't track where dglGraph_s *pGraph->Version was populated or if > DGL_V2 macro was defined] > > > Hamish > > _______________________________________________ > grassuser mailing list > [email protected] > http://grass.itc.it/mailman/listinfo/grassuser >
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