" I wouldn't like to be forced to upgrade (and pay) just to have a bug
solved."

Apps in the Mac app store can't charge for a update (only way they can is
if they were to submit the app as a brand new app (growl team is not doing
that)  It will be a free update to 2.0

On Wed, Aug 8, 2012 at 7:00 AM, Marco Matarazzo <[email protected]> wrote:

> I have the very same bug, here.
>
> I hope the same bugfix will be ported to 1.x series, I wouldn't like to be
> forced to upgrade (and pay) just to have a bug solved.
>
> Il giorno mercoledì 8 agosto 2012 01:22:49 UTC+2, Christopher Forsythe ha
> scritto:
>>
>> We're pretty sure that this problem is resolved for Growl 2, we're
>> running a beta now to get a decent level of testing on it. I've added about
>> 150 people to the application beta list in order to get good coverage on
>> the beta, and so far nobody has reported high cpu. We expect to have the
>> release submitted to Apple as soon as testing and translation are
>> completed. Translation starts tonight, and typically takes about 2 weeks,
>> but will likely take less time due to the fact that we don't have that much
>> difference in between Growl 1.4 and Growl 2 as far as translation, as
>> compared to Growl 1.3.3 and Growl 1.4.
>>
>> Chris
>>
>> On Mon, Aug 6, 2012 at 9:48 AM, msavi <[email protected]> wrote:
>>
>>> happens to me too
>>>
>>>
>>> On Wednesday, August 1, 2012 9:44:06 PM UTC-4, Michael Newman wrote:
>>>>
>>>> Every so often Growl just goes off the deep end. It takes up 100% until
>>>> I kill it and restart.
>>>>
>>>> 10.7.4 2,5 GHz Intel i7
>>>>
>>>> Attached is a sample. Let me know if you need anything else. This is
>>>> killing me.
>>>>
>>> --
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>>>
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>>>
>>
>>
>>
>> --
>> Chris Forsythe
>> @The_Tick <http://twitter.com/The_Tick>
>>
>>  --
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