Dear Craig,

thanks for the very quick reply! I found it relatively easy to
serialize messages with protobuf's SerializeToString() method. But
how would I send this with grpc? Are there examples of the generic
APIs, or can you point me to whatever corresponds to a "send"
function?

    All the best,

        Mario


On 18.03.2017 16:47, Craig Tiller wrote:
> Look to the generic APIs: they're async and perform no serialization.
> 
> 
> On Sat, Mar 18, 2017, 8:29 AM Mario Emmenlauer <[email protected] 
> <mailto:[email protected]>> wrote:
> 
> 
>     I'd like to implement client-side caching in a C++ client, by storing
>     the request and reply in a map, and answering subsequent requests from
>     the map it possible. If something like this exists, I'd be happy to know!
>     If it does not exist, it seems straightforward enough to implement. The
>     protobuf serialized forms of the messages seem quite ideal for this(?)
> 
>     My question: is there an example how to use grpc with protobuf, but
>     perform the serialization "by hand" so it can be cached? Since I use
>     asynchronous calls, it would also be great to know which response
>     matches which request.



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